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Linux Editor ignores mouse scroll wheel input when the cursor is locked ...
How to reproduce:1. Open the attached project (1354498.zip) and make sure the SampleScene is open2. Enter Playmode3. Press on the Ga... Read more
Compiler error CS0433 in Console when compiling using types from the Sys...
How to reproduce:1. Open the attached Unity project ("case_1355608_2022.1.0a5.zip")2. Observe the output in the Console Expected res... Read more
PlanesFromMeshes: NeededOnHL/iPad: meshes need to auto-convert to planes
https://github.com/UnityLabs/mars-project/issues/743 **Setup**- mars 1.0 on HoloLens/iPad-lidar- Unity version 2019.3.0f3- Mac OS 10... Read more
GetScriptingDefineSymbolsForGroup always returns an array with one empty...
How to reproduce it:1. Open the attached project "ScriptingDefineSymbolsTest.zip"2. In the Menu bar click on Print Custom Defines &g... Read more
Crash on LoadShaders when opening up this project
How to reproduce:1. Open the attached project from "Project link:"2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5Coul... Read more
Crash on Transform::CountNodesDeep() const when selecting GameObject aft...
Reproduction steps:1. Open the user's attached project2. Open Window -> Sequencing -> Timeline3. Select Assets/GameObject.pref... Read more
NullReferenceException is thrown when deleting a GameObject from a LODGroup
How to reproduce:1. Open the "case_1354369" project2. Open the "HOUSE" prefab3. Delete any "HOUSE" GameObject's child GameObject4. S... Read more
[Android] Android build fails when targeting SDK 31 and using Build-Tool...
Reproduction steps:1. Create an empty 3D project2. Switch to Android platform and add the default sample scene3. Change Target API L... Read more
Missing Animation name after replacing animation
How to reproduce:1. Open the attached Unity project2. Open SampleScene scene3. Select player-test game object4. Drag a couple of spr... Read more
[Android] "mali.instrumentation.graph.work: key already added" is spamme...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch Platform to Android4. Check... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used