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"IndexOutOfRangeException" errors appear when entering Play Mode if usin...
How to reproduce:1. Open project "ZD_1162225_DeferredArray.zip"2. Enter the Play Mode3. Observe the Console window Expected result: ... Read more
UnityWebRequest GetResponseHeaders method returns null on Android devices
Reproduction steps:1) Download and open user's attached project2) Build and run test.unity scene on an Android device3) Observe logc... Read more
[Input System][macOS] Keyboard button A is triggered when taking a scree...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Focus the Game View Window4. Tak... Read more
Entities ContentManagement GUIDs are unstable and become different each ...
Steps to reproduce (estimated):1. Open the linked project2. Press 'BUG REPORT → Build Content', then create a new unique directory f... Read more
[iOS] App freezes/crashes when both Mobile Notifications and Firebase ar...
How to reproduce:1. Open the attached project ("MobileNotificationIssue.zip")2. Build And Run on an iOS 15 device3. Tap "Allow" when... Read more
"Cancelling DisplayDialog.." error is being thrown when entering the pla...
To reproduce:1. Open user's attached project2. Switch platform to iOS or PC3. In the menu bar press Project -> AssetBundle4. Ente... Read more
[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...
To reproduce:1. Open attached project2. Create Keystore3. Build the appBundle (Google Play)4. Open Google Play console5. Press butto... Read more
Editor becomes slow when inspecting a Scriptable Object with hundreds of...
How to reproduce:1. Open the user's attached project2. Open "Assets/VerticalSliceDialogueDatabase.asset"3. Select "Quests/Items" in ... Read more
[Android] App stops due to OnPixelCopyFinishedListener not being support...
How to reproduce:1. Open the attached project "TestKitKat.zip"2. Build and Run on Android Expected result: The app opens and loadsAc... Read more
[iOS][Android] OnSubmit event is triggered indefinitely on UGUI Input Fi...
Steps to reproduce: Open attached project (ugui-inputfield-test.zip) Switch to iOS or Android platform Build and run the project on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project