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[Mac][Metal] Any editor selection lags behind when navigating in Hierarc...
To reproduce:1. Create new project2. Hover over different objects in Hierarchy3. Select and deselect any asset in Project view4. Dra... Read more
Increased CPU usage when moving NavMesh Obstacles with carving enabled
How to reproduce:1. Open the “IN-131702_before“ project2. Enter Play mode3. Observe the Stats overlay, note the FPS4. Close the proj... Read more
[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce:1. Open a new project2. Import Entities package3. Switch platform to Android Expected: Everything compiles with no erro... Read more
UI Builder does not detect changes to SerializeReference fields when mod...
Reproduction steps:1. Open the attached “IN-109761.zip” project2. From the Project Window, open the “MyDocument.uxml” in UI Builder3... Read more
Block compression leads to lightbaking artifacts in HDRP
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Investments/01_Motivo_OnlyBathroom/Apartments/1-A-6-15“ sce... Read more
[IL2CPP] Double and float number values are different when uint is caste...
How to reproduce:1. Open attached project ("Broken_il2cpp.zip")2. Open Build Settings window (File->Build Settings...)3. Open Pla... Read more
[iOS][UaaL] UnityFramework with 3rd party plugins triggers watchdog term...
Reproduction steps:1. Open project in "FirebaseTestMintegral.zip"2. Build the project for iOS3. Open .xcworkspace generated in the b... Read more
[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...
Steps to reproduce:1. Open original user's "MirrorShaderBundleTest.zip" project2. Open the LoadScene scene and enter play mode3. Pre... Read more
System.Net.Socket objects throw ArgumentException in IL2CPP after instal...
How to reproduce:1. Install SDK 10.0.19041.0 ( https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ )2. Open the att... Read more
GameObjects exported via Unity glTFast lose their unique alpha-driven pa...
How to reproduce:1. Extract and open the attached “IN-130594.zip“ project2. Open the “Assets/Scenes/Comparison.unity“ scene3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations