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21
votes
Fixed

[URP] Particles are flickering when in Play Mode

Visual Effects - Legacy

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Dec 23, 2021

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Version/s: 2020.3.23f1, 2020.3.24f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Mesh Particle System bug.zip" 2. Enter Play Mode 3. Turn on VSync 4. Observe the Gam... Read more

30
votes
Active

Build fails with IL2CPP error when building in IL2CPP Scripting Backend

IL2CPP

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Apr 21, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce: 1. Open project "1422009" 2. Open Edit -> Player Settings -> Player 3. Set Scripting Backend to IL2CPP 4. Open Fil... Read more

17
votes
In Progress

Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Create a new GameObject "Cube" ... Read more

17
votes
Fixed

Addressables.DownloadDependenciesAsync always returns AsyncOperationHand...

Package: Build Pipeline - Addressables

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Apr 15, 2020

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Version/s: 1.7.5

How to reproduce: 1. Open user-submitted project (addressables-task-null.zip) 2. Open the SampleScene 3. Enter Play Mode 4. See the ... Read more

23
votes
Fixed

ScriptableRuntimeReflection allocates 17 Bytes of GC per frame

Mono

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Nov 02, 2018

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Version/s: 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

Steps to reproduce: 1. Create a new project 2. Open the profiler window 3. Enter Playmode Expected result: no GC allocation from Sc... Read more

12
votes
By Design

Render Texture will not be rendered in Build if the Graphics.Blit method...

Texture

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Sep 11, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b2

How to reproduce: 1. Open the user's attached "RenderTextureAddressableIssue.zip" 2. Open the "SampleScene" Scene 3. Select the "Spa... Read more

12
votes
Active

[URP] Reflection Probe is black after baking when using the Blit Rendere...

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Jun 01, 2022

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Version/s: 2019.4.32f1, 2020.3.23f1, 2021.2.3f1, 2022.1.0a15

Reproduction steps: 1. Open the 'ReflectionProbeTest' project 2. Open the SampleScene 3. Add a new Reflection Probe into the Scene 4... Read more

12
votes
Fixed

Unity Editor throws empty errors when PATHEXT Environment Variable is ov...

Hub

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Nov 28, 2019

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Version/s: 2019.2.8f1

How to reproduce: 1. Open Environment Variables window (Control Panel -> System and Security -> System -> Advanced system settings -... Read more

15
votes
Fixed

"IndexOutOfRangeException" errors appear when entering Play Mode if usin...

DOTS

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Jan 17, 2022

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Version/s: 2020.3.26f1, 2021.2.8f1, 2022.1.0b3, 2022.2

How to reproduce: 1. Open project "ZD_1162225_DeferredArray.zip" 2. Enter the Play Mode 3. Observe the Console window Expected resu... Read more

39
votes
Fixed

[iOS] Batchmode builds fail with CloudDiagnostics enabled when USYM_UPLO...

Cloud Diagnostics

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Jul 02, 2019

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Version/s: 2018.4.1f1, 2018.4.3f1

Internal repro: ./utr.pl --suite=integration --testtarget=iOS --testfilter=Unity.IntegrationTests.CrashReporting.CrashReportingBuild... Read more

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