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[Timeline] Tracks can't be added into one category or renamed with Displ...
How to reproduce:1. Open the "1253397_DisplayName" project2. Open "123" Scene3. Open the "CustomTrack.cs" script4. Observe the class... Read more
[OSX] Scrolling is choppy when scrolling with a trackpad in the Editor
How to reproduce:1. Create a new project2. Add as many components to the 'Main Camera' GameObject that the Inspector would be scroll... Read more
Profile Analyzer - 1.0 not working with Unity 5.6
Profile Analyzer - 1.0 not working with Unity 5.6 If you use Unity 5.6 and install the Profile Analyzer it looks to have log an erro... Read more
[Undo] Redo operation is named after a function not the Undo group name
How to reproduce:1. Open attached project "CheckRedoNamingStripped.zip" and scene "SampleScene"2. In Hierarchy, select "Custom" obje... Read more
[HDRP] AssertionException is thrown on resetting Camera component Render...
Resetting Camera component causes the editor to throw AssertionException when Render Pipeline Asset is set to none in the Graphics S... Read more
<CallDelay> Call appears when entering in PlayMode and causes performanc...
When profiling the Editor in 2020.1, a <callDelay> section appears highlighted in editor play-mode that causes a laggy experie... Read more
VFX Graph has a delay if properties (transform) are fed to it via the vf...
VFX Graph has a delay if properties (transform) are fed to it via the vfx property binder. If you setup a vfx graph to have it's tra... Read more
Crash caused by the profiler history size stored in the registry
I somehow got into a situation where trying to open any Unity project would crash immediately with:received signal from system: SIGS... Read more
Significant Performance drop depending on the first clicked object tha...
How to reproduce:1. Open the attached (AnimationWindowSlow.zip)project2. Open the "SampleScene" Scene3. Expand "Fast" GameObject unt... Read more
Editor crashes on AttributeScanner::Next when a script is changed in the...
How to reproduce:1. Open the attached project named "Case_1234525"2. Open the "LidarDemo" Scene3. Enter Play mode4. Open the PhotoDe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode