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[Mac][Metal] Any editor selection lags behind when navigating in Hierarc...
To reproduce: 1. Create new project 2. Hover over different objects in Hierarchy 3. Select and deselect any asset in Project view 4.... Read more
[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce: 1. Open a new project 2. Import Entities package 3. Switch platform to Android Expected: Everything compiles with no ... Read more
[URP] The Scene View flickers when hovering over it with the cursor
Reproduction steps: 1. Open the attached “Spiders” project 2. Open the “Scenes/SampleScene” Scene in the Project window 3. Move y... Read more
Block compression leads to lightbaking artifacts in HDRP
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Investments/01_Motivo_OnlyBathroom/Apartments/1-A-6-15“... Read more
[IL2CPP] Double and float number values are different when uint is caste...
How to reproduce: 1. Open attached project ("Broken_il2cpp.zip") 2. Open Build Settings window (File->Build Settings...) 3. Open Pla... Read more
"DllNotFoundException: Unable to load DLL 'kernel32.dll'" is thrown when...
How to reproduce: 1. Open the attached project "hololens-http-request-repro.zip" 2. Build And Run the project on HoloLens 2 Exp... Read more
[iOS][UaaL] UnityFramework with 3rd party plugins triggers watchdog term...
Reproduction steps: 1. Open project in "FirebaseTestMintegral.zip" 2. Build the project for iOS 3. Open .xcworkspace generated in th... Read more
Console displays warning about importing c4d files when a Scripted Impor...
Reproduction steps: 1. Open the attached project “Cinema4DImporter“ 2. Observe Console Expected result: Unity shouldn't log a w... Read more
System.Net.Socket objects throw ArgumentException in IL2CPP after instal...
How to reproduce: 1. Install SDK 10.0.19041.0 ( https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ ) 2. Open the a... Read more
[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...
Steps to reproduce: 1. Open original user's "MirrorShaderBundleTest.zip" project 2. Open the LoadScene scene and enter play mode 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true