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Fixed in 2020.1

Fixed in 2019.3

Votes

12

Found in

2019.3.0b4

2020.1.0a4

Issue ID

1185194

Regression

Yes

[Deployment Management] Editor crashes on creating a build with custom Icon.

Windows

-

Editor crashes on creating a build when default Icon is assigned.

Steps to repro:
1. Open the attached project.
2. File > Build Settings > Player Settings.
3. Assign Default Icon to "Jeep"
4. Select PC standalone platform > Build And Run.

Actual Result:
Editor crashes on creating a build.

Expected Result:
Build should be created with default Icon.

Reproducible in:
2020.1.0a5, 2019.3.0b4.

Working Fine in:
2020.1.0a3, 2019.3.0b3.

Environment:
Only on Windows.

Comments (6)

  1. 74e4621058e2ef5582dbeeb161820d7c?d=mm

    novica89

    Oct 31, 2019 20:13

    "Fix" for this would be to not use a custom "icon" for your game in Player settings. Remove your custom icon and then rebuild. It should work fine afterwards.

  2. 47592ea1d4ee98dcec7b4169573158a6?d=mm

    LeonhardP

    Oct 16, 2019 08:25

    It is fixed in 2020.1.0a9 and 2019.3.0b8.

  3. 268e488556c0e9e604ef13d23f63ce62?d=mm

    ModLunar

    Oct 10, 2019 16:44

    I still experienced this issue after building on Windows for Windows 64-bit in Unity 2020.1.0a8

  4. F0b4352bbc47e412c6b84e8d57d15a3a?d=mm

    T_Oliveira

    Oct 03, 2019 04:50

    OMG.. this is really bad!

  5. 0cc95d76e69203a546ed43b68f3d6a96?d=mm

    wagenheimer

    Sep 30, 2019 18:23

    This is Bad... I cannot generate any Standalone Build. The editor crashes. I think that this is the cause.

    Is there some workaround?

  6. D762652ed97f7fd821bbaaeb07f46c4f?d=mm

    Discipol

    Sep 24, 2019 14:13

    If it doesn't crash, then the exe will be corrupted, with a malformed manifestxml inside of the exe.

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