Search Issue Tracker
[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...
Reproduction steps: 1. Open the attached project "BinaryFormatter.zip" 2. In File > Build Settings, make sure that Scenes/SampleScen... Read more
Build stops responding when building a project that uses DirectX11 graph...
Reproduction steps: 1. Open the attached “repro-project“ 2. Make sure the project uses DirectX11 graphics API 3. Build And Run t... Read more
OnImportAsset leaks 5GB of memory
Run the Test.cs by importing a empty .foo file and unity will never dispose of 5GB of allocated data !image-2023-07-17-17-19-53-3... Read more
Performance degradation when activating or deactivating uGUI GameObject
Reproduction steps: 1. Open the attached project "PerformanceBug.zip" 2. Open the "PerformanceTest" Scene 3. Open the Profiler (Wind... Read more
[Regression] AssetBundleManager crashes editor in GetAllScenePathsFromAs...
How to reproduce: 1. Download attached project 2. In Unity, under Tools/Configuration..., click on Generate with the default setting... Read more
Animation playback is incorrect when using Asset Bundle exported from Un...
How to reproduce: 1. Open the user's attached project (ImportBundleTest.zip) 2. Open scene ImportScene 3. Press the Play button 4. O... Read more
Meta Quest performance loss between URP versions when built
Reproduction steps: # Open the user’s attached project “QuestURPPerf2020.zip” # Enable the Metrics HUD in ODH to see App GPU Tim... Read more
UV1 data is lost during AssetBundle build when Optimize Mesh Data is on
How to reproduce: 1. Open the attached project "liltest2022-standalone.zip" 1a. When opening in early Unity versions the following... Read more
Animator controller layers cannot be reordered and throw constant NullRe...
How to reproduce: 1. Create a new project 2. In the Project window create a new animator controller 3. Double click it and in the An... Read more
UnityEvent drawer does not handle generic event parameters correctly whe...
How to reproduce: 1. Open tester-attached project (case_1191206-UnityEventIssue-Updated) 2. Select the 'Base' GameObject 3. See that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Project fails to load when Virtual Artifacts are Corrupted
- Long scheduler times on main thread when using InstantiateAsync with a singular massive Prefab
- The project hangs upon opening it when importing the "discrete_rank2_vector_v2_0.onnx" file
- Opening the Look Dev hangs the Editor when the window is opened for the first time in the project or after deleting the Library folder
- Look Dev has blurry icons on 4k monitors