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UnityEvent drawer does not handle generic event parameters correctly whe...
How to reproduce:1. Open tester-attached project (case_1191206-UnityEventIssue-Updated)2. Select the 'Base' GameObject3. See that th... Read more
[UI] CanvasGroup Interactable field value is not applied on element crea...
To reproduce:1. Open any project2. Create a UI panel named "GroupParent" and add CanvasGroup component3. Uncheck the CanvasGroup Int... Read more
[Packman] Online documentation is missing for Unity UI package
Online documentation, changelog, license information is missing for Unity UI package. Offline documentation opens up on clicking. St... Read more
Upgrading projects to 2019.2 Beta can introduce reference errors to Unit...
UPDATE: As of recent backports, this issue can now be resolved with a reimport or restart of the editor. Is there a way we can autom... Read more
Ctrl+Insert (copy) and Shift+Insert (paste) shortcuts do not work with t...
How to reproduce:1. Open attached project (1226349.zip)2. Enter Play Mode3. In the Game window, there should be an Input Field, sele... Read more
Canvas Rendering error when app gets refocused
Steps to reproduce:1. Open User-supplied project2. Build the Sample scene3. Open the built app, press the Home button and return to ... Read more
Outline Component used with UI Image draws a tinted texture of the Image...
How to reproduce:1. Open user-submitted project (New Unity Project (16))2. Open the SampleScene3. See the Canvas/Image outline Expec... Read more
Namespace errors are thrown when Physics 2D Built-in package is removed
How to reproduce:1. Create a new project2. Open Package Manager window (Window->Package Manager)3. In Package Manager, top middle... Read more
[uGUI] UI elements change size depending on cursor location when moving ...
Steps to reproduce:1. Open User-supplied project2. Open the test scene.3. Move the mouse cursor around the screen over different app... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used