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25
votes
Duplicate

Blendshapes do not update normal directions

Asset Importers

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Oct 16, 2017

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Version: 5.6.1f1

Imported normals/tangents in meshes with blendshapes do not update when the mesh is blended, resulting in bent normal directions. If... Read more

39
votes
Fixed

Android Build fails when the latest Android SDK Tools 25.3.1 version is ...

Android

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Mar 08, 2017

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Version: 5.5.2f1

How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more

34
votes
Fixed

Rect Transform values are set to NaN when decreasing the height of the C...

UI

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Apr 01, 2017

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Version: 5.6.0f3

To reproduce: 1. In a new project, create a Canvas 2. Set Render Mode to Screen Space - Camera 3. Select Main Camera as Render Came... Read more

13
votes
Fixed

RectMask2D stops masking, when it's child has a child with Mask and Imag...

UI

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Oct 11, 2017

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Version: 2017.3.0b3

It reproduces when UI Object with a "Rect Mask 2D" has a child object (which is not the first child in hierarchy) which also has a C... Read more

20
votes
Active

[SRP] ARBackgroundRenderer support

Graphics - General

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Jul 11, 2018

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Version:

SRP Repo: Issue #1033 ARBackgroundRenderer relies on command buffers to fill the screen with a material before opaque rendering. ... Read more

11
votes
Fixed

[Terrain] Weird texture blending with 5+ layers on Terrain with Built-in...

Terrain

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Nov 26, 2018

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Version: 2018.3

Repro: 1. Create Terrain 2. Create 5+ Terrain Layers, each with different diffuse textures 3. Add all Terrain Layers to Terrain 4. ... Read more

68
votes
Fixed

[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...

Editor - Other

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Jul 13, 2017

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Version: 2017.1.0f3

Setting the Project to use the new Experimental .NET 4.6 support apparently results in the Editor using the OS's Locale for formatti... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version: 5.6.0f3

Reproduction steps: 1. Open the attached project. 2. Build and run it as Standalone. 3. Click "Initialize Broadcast". 4. Click "Star... Read more

23
votes
Won't Fix

Unity fails to load .NET 4.6 assemblies with TypeLoadException

Mono

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May 17, 2017

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Version: 2017.1.0b5

DLLs added to the project: Microsoft.Management.Infrastucture.dll Microsoft.Management.Infrastructure.Native.dll System.Managemen... Read more

14
votes
Fixed

[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...

Mono

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Aug 08, 2017

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Version: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setti... Read more

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