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11
votes
Won't Fix

[Addressables]Timeline's signals won't launch when lhe Timeline is loade...

Package: Build Pipeline - Addressables

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Sep 21, 2020

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Version/s: 1.15.1

Reproduction steps: 1. Download and open the user-attached project "AddressablesTimelineBug.zip" 2. Open the Addressables Groups win... Read more

20
votes
Fixed

GameObject's position does not match when the same GameObject animation ...

Package: Recorder

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Jan 09, 2020

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Version/s: preview.1 - 2.1.0

How to reproduce: 1. Open the attached '1210225.zip' 2. Open 'SampleScene' Scene 3. Notice that 'GO_Camera_Ctrl GameObject is animat... Read more

60
votes
Fixed

Parts of Cloth Mesh disappear when entering Play mode

Physics

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Aug 05, 2019

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Version/s: 2019.2.0a7, 2019.2.0f1, 2019.3.0a1

To reproduce: 1. Open attached project ("case_1174475-ClothIssue.zip") 2. Open Assets -> Scenes -> "SampleScene" 3. Press Play and o... Read more

55
votes
By Design

[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently

Package: Oculus XR Plugin

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Jul 12, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("1262597Repro.zip") 2. Open "SampleScene" scene 3. Make sure Scene and Game window... Read more

41
votes
Fixed

Semaphore.WaitForSignal under Canvas.BuildBatch causes a slow editor in ...

Shuriken

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Aug 21, 2019

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Version/s: 2018.4, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the attached project "Temp Project" from the ownCloud link 2. Open "Main Scene" 3. Turn on the Profiler ... Read more

36
votes
Fixed

Game object transform.position is incorrect after Object.Instantiate aft...

Scene Management

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Sep 22, 2017

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Version/s: 5.6.3p3

How to reproduce: 1. Download attached project files and open "test" Scene 2. Enter Play mode. Notice now the world-space location i... Read more

19
votes
Won't Fix

[AR][Android] ARfoundation noticeable tracking lag on Android devices

Package: ARCore

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Apr 04, 2019

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Version/s: 1.0.0-preview.24

Steps to reproduce: 1. Open user attached project 2. Build & Run to a mobile device 3. Tap and place about 30 objects 4. Shake the d... Read more

22
votes
Fixed

[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...

Package: TextMeshPro

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Jul 24, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1171603 2. Resize the text area and observe the wrapping Expected result:... Read more

14
votes
Fixed

[Android] Editor shows that the Android NDK is not recommended even thou...

Mobile

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Nov 28, 2019

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Version/s: 2019.3.0f1, 2020.1.0a14

How to reproduce: 1. Install the newest 2019.3 or 2020.1 Unity version from the hub 2. Include Android support > "Open JDK", "SDK an... Read more

17
votes
Fixed

Adding the Analytics Event Tracker component to the GameObject throws a ...

Package: Analytics

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Jul 16, 2020

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Version/s: 3.3.5

How to reproduce: 1. Create a new project 2. Install 'Analytics Library' package via Package Manager 3. Enable Analytics in Window >... Read more

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