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34
votes
Fixed

Rect Transform values are set to NaN when decreasing the height of the C...

UI

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Apr 01, 2017

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Version: 5.6.0f3

To reproduce: 1. In a new project, create a Canvas 2. Set Render Mode to Screen Space - Camera 3. Select Main Camera as Render Came... Read more

13
votes
Fixed

RectMask2D stops masking, when it's child has a child with Mask and Imag...

UI

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Oct 11, 2017

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Version: 2017.3.0b3

It reproduces when UI Object with a "Rect Mask 2D" has a child object (which is not the first child in hierarchy) which also has a C... Read more

11
votes
Fixed

[Terrain] Weird texture blending with 5+ layers on Terrain with Built-in...

Terrain

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Nov 26, 2018

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Version: 2018.3

Repro: 1. Create Terrain 2. Create 5+ Terrain Layers, each with different diffuse textures 3. Add all Terrain Layers to Terrain 4. ... Read more

68
votes
Fixed

[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...

Editor - Other

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Jul 13, 2017

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Version: 2017.1.0f3

Setting the Project to use the new Experimental .NET 4.6 support apparently results in the Editor using the OS's Locale for formatti... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version: 5.6.0f3

Reproduction steps: 1. Open the attached project. 2. Build and run it as Standalone. 3. Click "Initialize Broadcast". 4. Click "Star... Read more

23
votes
Won't Fix

Unity fails to load .NET 4.6 assemblies with TypeLoadException

Mono

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May 17, 2017

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Version: 2017.1.0b5

DLLs added to the project: Microsoft.Management.Infrastucture.dll Microsoft.Management.Infrastructure.Native.dll System.Managemen... Read more

14
votes
Fixed

[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...

Mono

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Aug 08, 2017

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Version: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setti... Read more

12
votes
By Design

Undo.RecordObject fails to properly record new list elements if the obje...

Scene Management

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Oct 04, 2017

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Version: 2017.1.1p2

How to reproduce: 1. Download attached project file 2. Create a new GameObject and add an "AnimationPlayer" script to it. 3. Turn th... Read more

12
votes
Fixed

MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL

Scripting

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Mar 12, 2018

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Version: 2018.1.0b10

To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip) 2. Observe that classes in the DLL files in Assets... Read more

12
votes
Not Reproducible

Assertion failed: Assertion failed on expression: 'modifications.empty()...

UI

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May 30, 2018

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Version: 2018.1.0f1

Repro steps: - open the project and a new scene - drag the prefab to the scene hierechy - notice the assertion This is a regression... Read more

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