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Post Processing doesn't work in Scene view when “Upscaling Filter” is se...
How to reproduce: 1. Open the attached project "IN_21452" 2. Open "SampleScene" in Scenes 3. Press "Toggle skybox, fog, and various ... Read more
Animator controller layers cannot be reordered and throw constant NullRe...
How to reproduce: 1. Create a new project 2. In the Project window create a new animator controller 3. Double click it and in the An... Read more
Sounds do not play in WebGL Builds when launched in Safari 12
How to reproduce: 1. Open the Project attached by the user (test.zip) 2. Open the "SampleScene" Scene, play it, notice the sound 3. ... Read more
Cannot archive build for iOS using Xcode 13.3 when the project is built ...
Reproduction steps: 1. Open the attached project “BuildRepro” on a Windows machine 2. Build the project for the iOS platform 3. E... Read more
CIL Linker fails when there are many Scenes in build
How to reproduce: 1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project 2. Build to UWP Expected result: Build fails when... Read more
UnityEvent drawer does not handle generic event parameters correctly whe...
How to reproduce: 1. Open tester-attached project (case_1191206-UnityEventIssue-Updated) 2. Select the 'Base' GameObject 3. See that... Read more
Cannot zoom out curve graph when the graph is in focus
Steps to reproduce: 1. Create a new project 2. Create a new Audio Source in the Hierarchy and select it 3. Expand "3D Sound Settings... Read more
Assertion failed on expression: 'txn.Exists(guid)' is thrown when any as...
To reproduce: 1. Open any project 2. In Project window, try creating / relocating / renaming / deleting any assets inside 3. Observe... Read more
[DLSS][XR][HDRP] DLSS creates anti-aliasing artifacts with Single Pass a...
Reproduction steps: 1. Open the user's attached project "SinglePassDLSS.zip" 2. Connect Oculus 1/2 3. Enter Play Mode 4. Observe the... Read more
[Deployment Management] Editor crashes on creating a build with custom I...
Editor crashes on creating a build when default Icon is assigned. Steps to repro: 1. Open the attached project. 2. File > Build Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Parallax mapping with UVs set other than UV0 plugged into sample texture 2d produces an error
- Objects with single letter name won't show up in hierarchy search results
- The GameObject is not transparent when setting CameraDepthTexture as a depth render target
- SRP Lens Flares with Occlusion enabled inconsistently shine through objects
- "Can not play a disabled audio source" is thrown when audio is toggled on with disabled Audio Source in the Scene