Search Issue Tracker

Fixed in 2020.2.X

Fixed in 2019.3.X, 2019.4.X, 2020.1.X

Votes

13

Found in

2019.3.0a8

2019.3.10f1

2020.2

Issue ID

1240780

Regression

Yes

CIL Linker fails when there are many Scenes in build

IL2CPP

-

How to reproduce:
1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project
2. Build to UWP

Expected result: Build fails when there are many Scenes in build
Actual result: Build succeeds when there are many Scenes in build

Reproducible with: 2019.3.0a8, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Not reproducible with: 2018.4.22f1, 2019.3.0a7

  1. Resolution Note (fix version 2020.2):

    Fixed in: 2020.2.0a13

  2. Resolution Note (fix version 2020.1):

    Fixed in: 2020.1.0b11

  3. Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.0f1

  4. Resolution Note (fix version 2019.3):

    Fixed in: 2019.3.16f1

Comments (1)

  1. Henderison

    Jun 05, 2020 14:31

    It may be because you are building it into the Assets folder? Try saving it to a folder outside the Unity project.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.