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[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
[iOS] App Freezes when loading scene with objects imported from older ve...
To Reproduce: 1. Open the attached project and build for Apple TV (only include '3dTest copy' scene). 2. Observe that the app gets ... Read more
[Cinemachine] FreeLook Value Range still affects camera even with Bindin...
Steps to reproduce: 1. Open attached project 2. Select "CM FreeLook1" camera 3. Under Orbits->Binding Mode, select "World Space" 4. ... Read more
One Input axis does not work after using Input.ResetInputAxes() while bo...
How to reproduce: 1. Open the attached "case_1130127-ResetInputAxesBug" project 2. Open scene "SampleScene" and enter Play mode 3. H... Read more
Previously referenced scriptable object in a prefab gets corrupted after...
Steps to reproduce: 1. Open attached project "UnityBug.zip" 2. Right click in the Project View and create two new scriptable objects... Read more
Float to Int conversion returns unexpected/differential results when add...
How to reproduce: 1. Open the attached project "Floatinconsistent.zip" 2. Open "SampleScene" Scene 3. Enter Play mode Expected resu... Read more
SetRenderTarget does not correctly display the texture when depthSlice i...
Reproduction steps: 1. Open the attached project "texarraytest" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Game ... Read more
UnityPlayer.dll properties for Windows Standalone player are incomplete ...
Compare: !image-2022-07-28-15-42-24-275.png|thumbnail! !image-2022-07-28-15-42-52-996.png|thumbnail! Read more
Problems with upgrading project with Substance material from 4.x directl...
What happened The original project is made with Unity 4.1.0f1 - (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 an... Read more
Setting CursorLockState in a static initializer crashes at ScreenManager...
Steps to reproduce: 1. Open attached project "765466.zip" 2. Attach "Repro.cs" script to any of the objects in hieararchy 3. Unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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