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Fixed

Fixed in 6000.0.11f1, 7000.0.0a10

Votes

0

Found in

2022.3.35f1

6000.0.37f1

6000.1.0a7

Issue ID

UUM-74364

Regression

No

[VFXG] Setting an exposed texture to none assigns a random texture

-

Steps to reproduce:

1. Import the attached package

2. Open Test-Mesh Instancing Scene

3. In the Hierarchy, select any Mesh Count

4. Set exposed texture to None

5. Pan Scene View Camera around

Actual results: random texture is assigned while panning camera

Expected results: default texture is assigned and remains consistent

Reproducible with versions: 2022.3.X

Not reproducible with versions: N/A

Can’t test with versions: N/A

Tested on (OS): Windows

Notes:

  • We need a PR #49416 (PR link in the description) to be merged in order to reproduce this issue

h1.  

  • It can be workarounded by assigning a valid texture

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