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0
votes
Fixed

Crash on: ModelImporter::InstantiateImportNode when reimporting SketchUp...

Asset and Scene Management

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May 03, 2017

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Version/s: 2017.1.0b3

To reproduce: 1. Download and open attached project; 2. Re-import "Villa Savoye 2013" sketchUp Actual result:Unity editor crashes E... Read more

0
votes
Duplicate

[iOS] Crash on '[NSApplication endModalSession:]' when building for iOS ...

Mobile

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May 04, 2017

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Version/s: 2017.1.0b3

Reproduction steps: 1. Open the attached project. 2. Go to File > Build & Run 3. Editor crashes when finishing the build: #0 0x007... Read more

0
votes
Fixed

Profiler shows debug names for processes instead of real names

Profiling

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May 09, 2017

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Version/s: 2017.1.0b4

Steps to reproduce: 1. Create a new project 2. Enter playmode 3. Open the Profiler Expected result: normal names for processes Actu... Read more

0
votes
Not Reproducible

Library and ProjectSettings cause Mesh vertex positions go wrong

Shaders

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May 09, 2017

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Version/s: 2017.1.0b4

The generated MeshCollider vertex positions are wrong in Repo project. But exporting the assets and import to new project or delete ... Read more

0
votes
Duplicate

Timeline editor curve keyframes lock-up if a few are vertically aligned

Timeline

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May 09, 2017

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Version/s: 2017.1.0b4

1. Create a new project 2. Open the Timeline Editor window 3. Create a new Timleine asset for any gameobject in the hierarchy 4. Cre... Read more

0
votes
Duplicate

DirectX 11 selection issues on certain angles

DirectX12

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May 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Use -force-direct3d11 when opening Unity 2. Open user attached project ("SelectionBug") 3. Try selecting the ... Read more

0
votes
Fixed

Cannot import single channel 16 bit TIFF files

Scene Management

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May 05, 2017

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Version/s:

Steps to reproduce: 1. Download the attached .tiff file(oc link) 2. Attempt to import into Unity Result: import fails Reproduced o... Read more

0
votes
Fixed

macOS standalone player lags horribly during the initialization time

OSX

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May 09, 2017

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Version/s: 2017.1.0b4

Steps to reproduce: 1. Open attached project 2. Build and run 'Test' scene for macOS standalone 3. Notice that at the beginning the... Read more

0
votes
Not Reproducible

[iOS][Performance] Animated sprite renderering regression

iOS

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May 09, 2017

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Version/s: 2017.1.0b3

Performance regression in 'sprites quad mesh' test in the MobileTorture benchmark project. See comment for exact details and projec... Read more

0
votes
By Design

Baking any type of light creates artifacts in the lightmap

Progressive Lightmapper

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Dec 14, 2015

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Version/s: 5.2.1f1

BY DESIGN: The model had no UVs, they need to be generated Read more

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