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Binding mouse position on an action will override any other bindings eve...
When binding Position of the mouse to an action, the value will always be reported through ReadValue, even if the mouse wasn't moved... Read more
Running specific test when Burst Compiler is enabled causes System.Index...
How to reproduce: 1. Open the attached "project.zip" project 2. Select Jobs Menu bar -> Burst -> Enable Compilation 3. Open the Test... Read more
[Shader Graph] Ports are stretched and shifted to the center of the node...
How to reproduce: 1. Change region format to Turkish (Navigate Start > Control Panel > Language and Region > Change date, time, or n... Read more
Text flickers when it's copied to a Texture2D and assigned to a Sprite R...
How to reproduce: 1. Open the user-supplied project 2. Enter Play Mode in the "SampleScene" Scene 3. In the Hierarchy window, select... Read more
[AI Planner] A Custom condition is added to the Preconditions list when ...
How to reproduce: 1. Open the project "case_1228582-AIPlanner" 2. Select Assets->AI Planner->Actions->Collect in the Project window ... Read more
Exception thrown on deleting folder from Favorites in Project Browser
If you add folder to Favorites in Project Browser in one project, then open another project that doesn't have such folder and try to... Read more
[VFX] [HDRP] Release build crashes when instantiating a lot of prefabs w...
Reproduction steps: 1. Open the attached project ("case_1225659-vfxgraphcrash.zip") 2. Make a standalone (release) build and run it ... Read more
[Profile Analyzer] Frame Control value overlaps with drop-down list when...
Reproduction steps: 1. Open attached project "ProfileAnalyze.zip" 2. In Profile Analyzer window, Load "case_1229216-capture.pdata" 3... Read more
[QuickSearch] QuickSearch Object Selecor's slider is unresponsive and of...
How to reproduce: 1. Open user-submitted project (ObjectPicker.zip) 2. Open the Object Picker window(e.g. from Main Camera > Target ... Read more
SkinnedMeshRenderer not being rendered in Build
Reproduction steps: 1. Import the attached package "b123.unitypackage" 2. In the Project window drag and drop the "GameObject.Prefab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph Material subasset loses texture reference when reimporting all assets while using a scripted importer
- Values changed on a prefab are not retained when entering Play Mode
- Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
- Adding an existing .uss file makes it dirty
- Hierarchy and Library parts in UI Builder are inaccessible when UI Builder window is resized and these elements no longer fit in the window