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[UnifiedSettings]Assertion failed on expression: 'index < kMaxChannels' ...
Assertion failed on expression: 'index < kMaxChannels' exception thrown while setting cluster input index size. Steps to repro: 1. ... Read more
Changing Brush color and selecting a Grid Object, changes its color to t...
Reproduction steps: 1. Open "MinimalReproProject" 2. Open the "Main" Scene 3. "Window" -> "Tile Palette" 4. Select "Wall Brush" ins... Read more
[Preset] Select Preset window does not close automatically after saving ...
Select Preset window does not close automatically after saving Preset asset of any component. Steps to repro: 1. Create a new proje... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce: 1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene" 2. Build and run (make sure De... Read more
[DeveloperAnalytics] UserID is set to "anonymous" for signed in user
For same session UserID is send as 'anonymous' and ID for signed in user. To repro: 0. The issue is floating, so you'll need to try... Read more
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...
Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project ... Read more
[HardwareInstancing][ReflectionProbes] Instanced objects start flickerin...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'main.unity' scene; 3. Notice that there is a plane with 'Rock Spa... Read more
Particle System with Prewarm does not pre-initialize the Particle Effect...
How to reproduce: 1. Open the project from the attached file "1222573.zip" 2. Select the "Particle System" GameObject from Hierarchy... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps: 1. Open the attached Unity project "DateIssue.zip" 2. Go to File > Build Settings 3. Build and Run the app on an... Read more
AddComponent<AudioSource> fails on iOS device (IL2CPP
To reproduce: 1. Open attached project 2. Build and run on iOS 3. Notice the error "AddComponent asking for "AudioSource" which is n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used