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[UDP] Expand/collapse UI elements do not respond in UDP Settings
[UDP] Expand/collapse UI elements do not respond in UDP Settings After installing the Universal Distribution Portal (UDP) package, ... Read more
Crash in find_method_in_metadata when loading project
To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
Editor is stuck on Application.Messages when entering Play Mode after a ...
Reproduction steps: 1. Open attached project "case_1221366-Basic_Multiplayer_2D" 2. From the Scripts folder, edit a script, save cha... Read more
[HDRP] Light intensity resets after 2 frames after changing it in the sc...
How to reproduce: 1. Open attached Unity project (hdrp-light-intensity-issue) 2. Load OutdoorsScene 3. Select Sun gameObject 4. Noti... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project 2. Enter Play Mode 3. After t... Read more
Unity drawing an unused Namespace's Struct when creating a Struct with t...
Reproduction steps: 1. Open attached Project "StructIssue" 2. Attach the "BuggedStruct" Script to any GameObject Expected result: T... Read more
Reflection probe baking time drastically increases after setting higher ...
Steps to repro: 1. Open the attached project and 'TEST' scene; 2. Go to Edit>Preferences>GI Cache and click Clean Cache button; 3. I... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce: 1) Open attached project and scene inside it 2) Make sure "Rendering Mode" in "Player Settings" is "Forward" 3) Build ... Read more
[OSX] Application.CaptureScreenshot produces different colors than in pl...
Reproduction steps: 1. Open attached project 2. Open and play "Main" scene 3. Press the "Space" button to capture screenshot 4. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset