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[Usability] Not possible to set Editor Window text colour to be default ...
Steps to reproduce: Open a Unity Project Open UI Toolkit Editor WIndow Creator via Create > UI Toolkit > Editor Window Type 'T... Read more
Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked
How to reproduce:1. Open the attached project ("case_1161911-Test_Crosshair1")2. Open the repro scene ("SampleScene")3. Enter the Pl... Read more
Old Target Graphic Image still has button's Normal Color Applied when ap...
To reproduce:1. Open my attached project, scene "scene"2. In Hierarchy window, select Button3. Try Applying any of three pictures to... Read more
Finalizer causes Unity to crash when entering Play Mode
Reproduction steps:1. Open project. (Attached by user)2. Open new scene.3. Open TestScript.cs.(Assets -> Scripts -> TestScript... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
"MissingReferenceException" is thrown when deleting a Reflection Probe f...
Steps to reproduce: Create a new Unity project using the Universal 3D template From the Project window, select the "PC_RPAsset" In t... Read more
[Shaderlibrary] Inverse View Projection transformation matrix is not the...
Universals Inverse View Projection matrix is wrong. Repro steps:1. Open project attatched (1222576-InverseVP.zip)2. Open SampleScene... Read more
Canvas elements twitching when monitor screen scale is set to 125%
Steps to reproduce:1. Set first monitor scale to 125%2. Open attached project3. Press play4. Move any window from Unity to second pc... Read more
Move Game Object To Unloaded scene on scene unloaded callback is possibl...
To reproduce: 1. Open attached project.2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded call... Read more
[Android] Render artefacts on objects that don't receive shadows using A...
How to reproduce:1. Open user provided project2. Build for Adreno 530 device3. Play the built app (You can die in game, the camera k... Read more
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