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0
votes
Duplicate

Crash on Progressive Lightmapper GPU

Progressive Lightmapper

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Apr 17, 2019

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Version/s: 2018.3.0b3, 2018.3.12f1, 2019.1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Table Demo.zip" project 2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Re... Read more

0
votes
Fixed

NaN input position error is flooded in Play Mode when CinemachineCollide...

Package: Cinemachine Classic

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Aug 28, 2023

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Version/s: 2.9.7, 3.0.0-pre.7

Reproduction steps: 1. Open the “NaNPosition“ project 2. Open the “Sample” scene 3. Enter Play Mode and observe the Console Ex... Read more

0
votes
Won't Fix

Old Target Graphic Image still has button's Normal Color Applied when ap...

Graphics - General

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Dec 21, 2017

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Version/s: 5.6.4f1

To reproduce: 1. Open my attached project, scene "scene" 2. In Hierarchy window, select Button 3. Try Applying any of three pictures... Read more

0
votes
Fixed

Finalizer causes Unity to crash when entering Play Mode

Scripting

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Nov 23, 2016

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Version/s: 5.4.2f2

Reproduction steps: 1. Open project. (Attached by user) 2. Open new scene. 3. Open TestScript.cs.(Assets -> Scripts -> TestScript) 4... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more

5
votes
Not Reproducible

[RectMask2D] When contents of Scroll View are disabled and enabled again...

UI

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Jan 25, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached project 2. Open and play the "TestScene" scene 3. Scroll down to the bottom (until you'll see E... Read more

0
votes
Fixed

Input DualSense Detection iOS

Package: Input System

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Nov 04, 2021

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Version/s: 1.2.0

DualSense on iOS is not reported correctly: displayName is incorrect, DualSenseGampadiOS is missing Read more

0
votes
Fixed

Burst throws an error when Debug.Log and GetComponent are called inside ...

Package: DOTS Editor

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Dec 30, 2020

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Version/s: 1.5.0-pre.3

Reproduction steps: 1. Open the user's attached project 2. Open BurstBug Script and uncomment 12 line 3. Save the script and observe... Read more

0
votes
Fixed

Move Game Object To Unloaded scene on scene unloaded callback is possibl...

Scene Management

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Jun 22, 2017

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Version/s: 2017.2.0b1

To reproduce: 1. Open attached project. 2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded ... Read more

0
votes
Won't Fix

[Android] Render artefacts on objects that don't receive shadows using A...

Android

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Dec 21, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open user provided project 2. Build for Adreno 530 device 3. Play the built app (You can die in game, the camer... Read more

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