Search Issue Tracker
Fixed in 5.3.5
Votes
1
Found in
5.3.1f1
Issue ID
765466
Regression
Yes
Setting CursorLockState in a static initializer crashes at ScreenManagerWin::SetLockCursor
Steps to reproduce:
1. Open attached project "765466.zip"
2. Attach "Repro.cs" script to any of the objects in hieararchy
3. Unity crashes
Not reproducible with: 5.2.4p1
Reproducible with: 5.3.2p1, 5.4.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DirectoryNotFoundException" is thrown and Shader Graph does not open when opening a .shadegraph from a long path
- “Full Screen Pass Renderer Feature_Old GUID” text is cut off in Renderer Features window
- "Undo: Already found nextRootTransform, but with different state cached" error thrown when undoing changes made to the Hierarchy using a script
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
Add comment