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NullReferenceException is thrown by Burst when accessing a SharedStatic ...
How to reproduce: 1. Open the user's attached project 2. Trigger an assembly reload by adding a comment line to the BurstCompileErro... Read more
[macOS]Window bar is black in Editor
The top bar in Unity 2017.1.0a6 is black on Mac. Steps to reproduce: 1. Create a new project Reproduced with: 2017.1.0a6. Not repr... Read more
[SerializeReference] Failure to add managed reference to List the first ...
1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Canno... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roamin... Read more
[NetworkManager] Changes made to Registered Spawnable Prefabs aren't sav...
Steps to reproduce: 1. Open attached project "764771.zip" 2. Open scene "repro" 3. In hierarchy, select "GameObject" 4. In its Netw... Read more
[ECS] Shaders are included for each asset bundle when bundles contain Su...
How to reproduce: 1. Open the user's attached project ("ECSBugReport.zip") 2. Build the project using "Assets/ECSBugReport/BuildSett... Read more
Quaternion.LookRotation breaks rotation physics when parented with a mov...
How to reproduce: 1. Open user-submitted project (SpringBug) 2. Enter Play Mode 3. Press the 'space' key to parent and unparent the ... Read more
[Backport] Shader.worldPosition interferes with drawing of the Shader wh...
Reproduction steps: 1. Open the user's attached project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click on the "... Read more
TextMeshPro Text is not visible after loading Scene with "Addressables.L...
How to reproduce: 1. Open project "My project (22).zip" 2. Build the project and open it 3. In the Player press the "Go to Scene" bu... Read more
Duplicating a game object causes freeze or crash on GameObject::IsActive...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset