Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3
Issue ID
1181373
Regression
No
[SerializeReference] Failure to add managed reference to List the first time when using SerializableObject
1) Open attached project
2) Create a GameObject and add the Test component.
3) Press `Add`. Notice 1 error is thrown:
- Cannot set a managed reference for a serialized object that does not have a managed references defined
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Back Triple Camera is not focusing manually and automatically
- Mouse inputs cannot be inputted when searching the Shortcuts Menu by type "Shortcut"
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
realcosmik
Mar 17, 2020 04:20
still not fix in Unity 2019.3.1f1
LucasHehir
Jan 15, 2020 04:49
Still happening as of 2019.3.0f5 :( identical to Peter77s situation.
kyuskoj
Nov 29, 2019 11:35
Sorry It won't be reproduced.
kyuskoj
Nov 29, 2019 11:27
2019.3.0f1 still. It really bothers me.
Flying_Banana
Sep 05, 2019 16:23
Noticed this on my own project. Changing back to SerializeField clears the error.
Peter77
Sep 04, 2019 17:07
Related forum thread:
https://forum.unity.com/threads/case-1180712-generating-diff-of-this-object-for-undo-because-the-type-tree-changed.737390/