Search Issue Tracker

Fixed in 2018.3.X

Fixed in 2018.2.X

Votes

0

Found in

2018.1.6f1

2018.2.0b4

Issue ID

1059467

Regression

Yes

Quaternion.LookRotation breaks rotation physics when parented with a moving object

Physics

-

How to reproduce:
1. Open user-submitted project (SpringBug)
2. Enter Play Mode
3. Press the 'space' key to parent and unparent the 'SpringObject_Broken' with the 'Sphere' GameObject

Expected result: the spring remains aligned with the sphere after some toggling
Actual result: the end of the spring jitters around the sphere slightly after some toggling

Reproducible with: 2018.1.6f1, 2018.1.9f1, 2018.2.0b4, 2018.2.0f2, 2018.3.0a5
Not reproducible with: 2017.1.4p2, 2017.2.3p2, 2017.4.7f1, 2018.1.5f1, 2018.2.0b3

Notes:
'SpringObject_Fixed' GameObject can be used for comparison to see how the physics should actually behave

Comments (3)

  1. AG_Dan

    Sep 20, 2018 00:46

    FYI according to the release notes this issue has been fixed in 2018.2.8f1 (see: https://unity3d.com/unity/whatsnew/unity-2018.2.8)

  2. viceca

    Aug 27, 2018 05:54

    this is still an issue on 2018.2.5f1!

  3. Marcos-Elias

    Aug 02, 2018 06:17

    Do you know when there will be a patch for this? This is very severe!

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.