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[AssetBundle] Loading an AssetBundle in a specific scene creates an Arch...
Reproduction steps: 1. Open the attached project. 2. Open and play 'TestAssetBundles' scene. 3. Check 'Use Dropdowns' checkbox. 4. ... Read more
[PLM] Duplicate vertices are created before charting
Vertex indices in a mesh are duplicated before charting. Steps for reproduction: 1) Open the project `DuplicateVertices` below 2) ... Read more
[HDRP] Texture2D encoding with ARGB32 format results in transparent imag...
How to reproduce: 1. Open user-submitted project (Test.zip) 2. Build and run the project 3. See the PrintImage.png next to the execu... Read more
Buttons can be Clicked on a different Display than they are seen
Reproduction steps: 1. Open user attached Project 2. Setup Multiple Game Views 3. Press Play 4. Click around in the area where a But... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
[OSX] Standalone player doesn't work with OS X El Capitan split-screen o...
Steps to reproduce: 1. Open attached project 2. Build and run for Mac Standalone 3. Switch to fullscreen by clicking the green circ... Read more
NullReferenceException is thrown by Burst when accessing a SharedStatic ...
How to reproduce: 1. Open the user's attached project 2. Trigger an assembly reload by adding a comment line to the BurstCompileErro... Read more
[Addressables] GetDownloadSizeAsync() fails with Assets in Resources whe...
How to reproduce: 1. Open the user's attached "addressables-experiments" project 2. Open the Test Runner (Window->General->Test Runn... Read more
Black screen in a Build when there are too many GameObjects with HDRP Sh...
How to reproduce: 1. Download the "Emissary Levels" project form the google drive (Link provided in the edit) 2. Open the "Forest Re... Read more
[HDRP] Selecting anything in Rendering Debugger collapse UI sections
Version tested: 2022.1.0a14 Steps to reproduce: 0) Simply open Rendering Debugger -> Light 1) Expand Show Light By Type or Exposure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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