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0
votes
Duplicate

[AssetBundle] Loading an AssetBundle in a specific scene creates an Arch...

Asset Bundles

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Sep 21, 2017

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Version/s: 2017.1.0p2

Reproduction steps: 1. Open the attached project. 2. Open and play 'TestAssetBundles' scene. 3. Check 'Use Dropdowns' checkbox. 4. ... Read more

0
votes
Fixed

[PLM] Duplicate vertices are created before charting

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2018.1.0a7

Vertex indices in a mesh are duplicated before charting. Steps for reproduction: 1) Open the project `DuplicateVertices` below 2) ... Read more

0
votes
Fixed

[HDRP] Texture2D encoding with ARGB32 format results in transparent imag...

Package: Scriptable Render Pipeline HD

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Feb 06, 2020

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Version/s: 7.1.8

How to reproduce: 1. Open user-submitted project (Test.zip) 2. Build and run the project 3. See the PrintImage.png next to the execu... Read more

0
votes
Duplicate

Buttons can be Clicked on a different Display than they are seen

uGUI

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Jul 23, 2021

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Version/s: 2020.3, 2020.3.14f1c1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Setup Multiple Game Views 3. Press Play 4. Click around in the area where a But... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Fixed

[OSX] Standalone player doesn't work with OS X El Capitan split-screen o...

MacOS

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Dec 22, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Build and run for Mac Standalone 3. Switch to fullscreen by clicking the green circ... Read more

0
votes
Fixed

NullReferenceException is thrown by Burst when accessing a SharedStatic ...

Package: Burst

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Nov 10, 2021

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Version/s: 1.6.0-pre.2

How to reproduce: 1. Open the user's attached project 2. Trigger an assembly reload by adding a comment line to the BurstCompileErro... Read more

0
votes
Fixed

[Addressables] GetDownloadSizeAsync() fails with Assets in Resources whe...

Package: Build Pipeline - Addressables

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Dec 17, 2020

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Version/s: 1.17.0-preview

How to reproduce: 1. Open the user's attached "addressables-experiments" project 2. Open the Test Runner (Window->General->Test Runn... Read more

0
votes
Fixed

Black screen in a Build when there are too many GameObjects with HDRP Sh...

Package: Scriptable Render Pipeline HD

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May 28, 2020

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Version/s: 7.4.1

How to reproduce: 1. Download the "Emissary Levels" project form the google drive (Link provided in the edit) 2. Open the "Forest Re... Read more

0
votes
Fixed

[HDRP] Selecting anything in Rendering Debugger collapse UI sections

Package: Scriptable Render Pipeline HD

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Nov 10, 2021

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Version/s: 13.0.0

Version tested: 2022.1.0a14 Steps to reproduce: 0) Simply open Rendering Debugger -> Light 1) Expand Show Light By Type or Exposure... Read more

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