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0
votes
Fixed

[Shuriken] Renderer max and min particle size fields are visible in the ...

Shuriken

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Jan 25, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Create new project or download attached one and skip to step 4. 2. Create particle system. 3. Set its render... Read more

0
votes
Fixed

[HDRP] Invisible scrub bar for adjusting Light Intensity is too small

Package: Scriptable Render Pipeline HD

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Feb 19, 2020

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Version/s: 7.2.1

Reproduction steps: 1. Create a new HDRP project 2. Create a Spotlight 3. Try adjusting the Spotlight's Intensity using the invisibl... Read more

0
votes
Fixed

[UWP] Build fails when the project folder name has non-ascii character.

Universal Windows Platform

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Feb 21, 2019

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Version/s: 2019.1.0b4

When non-ascii character is used in the project folder or folder that is used in the final build, UWP fails to build in VS. However... Read more

0
votes
Duplicate

[AssetBundle] Loading an AssetBundle in a specific scene creates an Arch...

Asset Bundles

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Sep 21, 2017

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Version/s: 2017.1.0p2

Reproduction steps: 1. Open the attached project. 2. Open and play 'TestAssetBundles' scene. 3. Check 'Use Dropdowns' checkbox. 4. ... Read more

0
votes
Fixed

Transform rotation value becomes the same when selecting multiple Game o...

Inspector Framework

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Jan 06, 2022

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Version/s: 2019.4, 2019.4.21f1c1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the user’s attached project 2. Select A, B, C GameObjects in the Hierarchy 3. Change value in the Inspec... Read more

0
votes
Fixed

[IL2CPP] [macOS] Build fails with "Sequence contains no matching element...

IL2CPP

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May 25, 2018

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Version/s: 2018.1.0f2

Reproduction steps: 1. Rename "Applications/Xcode" to something else (i.e. Xcode1). 2. Create a new Unity project. 3. Go to Player S... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro: 1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/U... Read more

0
votes
Fixed

[Windows] [DA] DA does not remember 32/64 bit selection

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro: 1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/U... Read more

0
votes
Fixed

[HDRP] Selecting anything in Rendering Debugger collapse UI sections

Package: Scriptable Render Pipeline HD

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Nov 10, 2021

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Version/s: 13.0.0

Version tested: 2022.1.0a14 Steps to reproduce: 0) Simply open Rendering Debugger -> Light 1) Expand Show Light By Type or Exposure... Read more

0
votes
Fixed

[TextMeshPro] Crash when stopping "Generation Progress" immediately afte...

Package: TextMeshPro

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Jul 11, 2018

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Version/s: All versions prior to 1.4.0

How to reproduce: 1. Open attached project "TextMeshCrash.zip" and open TextMeshPro -> Font Asset Creator window 2. In "Font Creato... Read more

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