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Fixed in 2021.2.X

Votes

0

Found in

2018.4

2019.4

2020.2

2021.1

Issue ID

1319589

Regression

No

[Mesh] Unity crash when creating a large mesh (180 million vertices) from a script

Graphics - LowLevel

-

Steps to reproduce:
1. Open the attached project "Case_1319589"
2. In the top menu go to Window/DoIt -- this tries to create a Mesh at runtime with 180 million vertices

Expected results: A mesh is created
Actual results: Unity crash

Reproducible with: 2018.4.3.31f1, 2019.4.22f1, 2020.3.0f1, 2021.1.0b11, 2021.2.0a8

Note: Using VertexAttributeDescriptor when creating a mesh does not result in a crash

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