Search Issue Tracker

Fixed in 12.0.0

Votes

0

Found in [Package]

12.0.0

Issue ID

1313736

Regression

No

[URP] [Metal] [Mac] Project crashes on launch when binding compute buffer to shader

Package: Scriptable Render Pipeline Universal

-

Reproduction steps:
1. Open the project attached in "Test CS Bug.zip"
2. Go File -> Build Settings
3. Enable Create Xcode project
4. Build for Mac and open Xcode project generated
5. Deploy to Mac

Expected result: the project launches successfully
Actual result: the project crashes on launch

Reproducible with: 10.3.2 (2020.3.1f1) 11.0.0 (2021.1.0b12), 12.0.0 (2021.2.0a12)
Could not test with: 2018.4.32f1, 2019.4.22f1 (errors in package manager)

The fix for the issue will be in Unity code, not in URP

  1. Resolution Note (fix version 12.0.0):

    Fixed in 2021.2.0a10.1508

  2. Resolution Note (fix version 12.0.0):

    Fixed in 2021.1.28f1.3303

  3. Resolution Note (fix version 12.0.0):

    Fixed in 2020.3.7f1.371

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.