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0
votes
Fixed

BeginSendTo async socket send doesnt call callback function on first edi...

Mono

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Jan 07, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open 'nvbg.zip' project 2. play scene (wait for 5console messages) 3. press play twice(once to exit play mode... Read more

10
votes
Fixed

[Android] Rendering fails on Vivante if Camera.rect is different than de...

Android

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Apr 20, 2016

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Version/s: 5.3.4p3

To reproduce: 1) Open attached project and BugShowcase scene 2) Build and run on device 3) Tap "State 3" 4) Notice that only skybox ... Read more

0
votes
Won't Fix

[dll]NotImplementedException from native dll returning SAFEARRAY of BSTR

Mono

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Jan 19, 2016

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Version/s: 5.3.1f1

To reproduce: 1) Download attached project "MarshalSafeArrayFromNative.zip". 2)Play main scene 3)Notice "NotImplementedException" i... Read more

1
votes
Won't Fix

[IOS][GLES2][GLES3] Graphics.Blit causes logical frame buffer load on ti...

OpenGL

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Apr 21, 2016

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Version/s:

Info: Its seems during the Graphics.Blit, frame buffer is mounted without discarded data that caused logical load of last frame buff... Read more

0
votes
Postponed

Debugger continues instead of stepping over line.

CodeEditors

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Apr 21, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open project "case_790439-DebugBug Edited" 2. Open "BugScene" scene 3. Open BugCode.cs with Visual Studio 201... Read more

0
votes
Fixed

Animation stops before reaching designated position

Animation

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Apr 20, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Play the scene 4. Select 'BoosterOpeningPrefab' in t... Read more

0
votes
Duplicate

Calling EditorSceneManager.MarkAllScenesDirty in Awake does not mark sce...

Assets Management

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Apr 21, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Notice that it's not marked as dirty. That's because EditorSce... Read more

1
votes
Fixed

[Substances] Importing substance from asset store and adding it to GO th...

Substances

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Apr 21, 2016

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Version/s: 5.4.0b16

Steps to repro: 1. Launch Unity 2. Open asset store 3. Try to import the towel substance package Note: When the import dialog com... Read more

0
votes
Fixed

[Renderer] Pivot offset on the Y axis is inverted

Shuriken

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Apr 21, 2016

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Version/s: 5.4.0b16

The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project. 2. Select... Read more

0
votes
Fixed

[ComputeShader][WebGL]Console error when try to Dispatch Compute Shader ...

WebGL

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Apr 20, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1) Download attached project "Compute Shader Test.zip". 2) Play scene 3) error is printed in console expected r... Read more

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