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[Entity Component System] Crash on physx::Sq::populate when leaving play...
How to reproduce:1. Open the attached project2. Open the "raytracer" scene3. Enter Play Mode4. Exit Play Mode Actual result: Unity c... Read more
Fatal Error: pointer to object of manager 'RenderSettings' is Null after...
How to reproduce:1. Open the attached project2. Open the "Vapors" scene3. Press Play4. In the Project Assets, select "CarPrefab"5. S... Read more
Crash/Freeze after calling EntityManager.RemoveComponent<>(Entity) for a...
How to reproduce:1. Open the attached project2. Open the "2BodyJobs" scene3. Press Play4. Keep pressing Space (around 30 times) Actu... Read more
[Lighting] Shadows wobble / flicker when the Camera gets further away fr...
To reproduce: 1. Download attached project "Case 478516 - Shadow Flickering.zip" and open in Unity2. Open "BigWorld" scene3. Enter P... Read more
[Android] [MeizuMX5] Artefacts appear on UI when switching MSAA to 4 or ...
How to reproduce:1. Open the attached project2. Build and run Test scene on Meizu MX53. Click on Switch MSAA button 2 or 3 times4. M... Read more
[LWRP] Multiple Shader and missing directive errors occur on launch
Multiple Shader and missing directive errors occur on launching lightweight template as render-pipelines.lightweight and shadergraph... Read more
AssetDatabase.GetDependencies for Assembly Definitions does not find dep...
Reproduction steps:1. Download user's project and open in Unity2. Select NewFeaturesTests/Tests/TestsAssembly in Project tab3. Right... Read more
Unity Editor crashes when exiting editor or saving/playing scene after I...
How to reproduce:1. Launch attached project "repo_101985"2. Launch Tool "Generate Prefab" located in Editor's Tools bar -> Tools ... Read more
Package manager window does not become fullscreen when maximized
Reproduction steps:1. Create empty project2. Go to Window -> Package Manager3. Make Package Manager window full screen (button at... Read more
Shader error in 'LightweightPipeline is thrown in lightweight RP for VR ...
Steps to reproduce:1. Create a new project with lightweight RP for VR2. Observe the errors Actual results: Errors are thrownExpected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used