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0
votes
Fixed

CustomYieldInstruction coroutine continues to run after StopCoroutine is...

Scripting

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Nov 18, 2016

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Version/s: 5.4.2f2

To reproduce: 1. Open attached project "StopCoroutineBug.zip"2. Go to the Console window.3. Play "main" scene.4. Look at the Console... Read more

0
votes
Fixed

[Anim] wrong default Transition Duration with empty states or blendshape...

Animation

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Nov 21, 2016

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Version/s:

When creating a Transition between 2 states, the default Duration is 0.25This works fine on clips with animation on the transforms, ... Read more

0
votes
By Design

Light Probe Proxy Volumes Not Sampling Correct Lighting Data Under Baked...

Global Illumination

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Nov 21, 2016

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Version/s: 5.5.0f2

Light probe proxy volumes (LPPVs) do not sample correct lighting data when it is located under baked shadows. The behaviour works as... Read more

2
votes
Fixed

[Windows] Windows.Speech.DictationRecognizer results in an Unknown Error

Editor - Other

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Nov 15, 2016

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Version/s: 5.4.1p3

Steps to reproduce:1. Open User's attached project2. Open scene "ConfigurationTest"3. Enter Play mode4. Press button "Dictation Reco... Read more

0
votes
Fixed

[VR SPS] Edge detection image effect not applying to whole scene with si...

VR

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Nov 21, 2016

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Version/s: 5.5.0f2

In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more

1
votes
Fixed

[Android] Editor failed to push OBB to the SGS6 devices

Android

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Nov 22, 2016

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Version/s: 5.5.0f2

[Android] Editor failed to push obb to the SGS6 devices DUT: Reproed only on SGS6 running aOS 6.0.1/MMB29Ksamsung SM-G920F [zeroflte... Read more

0
votes
Fixed

UI Flickering

uGUI

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Nov 16, 2016

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Version/s: 5.4.1p4

Reproduction project:1. Open User's project2. Deploy To device (Debugging mode enabled)3. Play Game until UI starts flickering Expec... Read more

0
votes
By Design

BuildPipeline.BuildPlayer's assetBundleManifestPath does not load uGUI e...

Asset Bundles

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Nov 14, 2016

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Version/s: 5.5.0b11

To reproduce1. Open the attached project2. Open the ''sample" scene and play it to see how it should look like3. In the menu navigat... Read more

0
votes
Fixed

Unity crashes at <Enlighten::Precompute::PackGeometry> if the model befo...

Global Illumination

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Nov 22, 2016

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Version/s: 5.5.0b10

If the model is imported to the scene without generating Lightmap UVs, Unity shows an error (error.jpg) and crashes. It happens when... Read more

0
votes
Fixed

Crash when executing struct which implements IEnumerator

Scripting

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Nov 22, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Open attached project (IEnumCrash)2. Open "Main"scene3. Hit play Expected result:No crash Actual result:Unity ... Read more

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