Search Issue Tracker

2
votes
By Design

Changing Blendshapes of Skinned Mesh Renderer breaks the texture when us...

Graphics - General

-

Feb 05, 2019

-

Version/s: 2018.3.0a6, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open "SampleScene" in the attached "MorphTEST.zip" project2. Make sure that Import setting > Model > "Norm... Read more

1
votes
By Design

Shader doesn't work with HDR

Graphics - General

-

Feb 06, 2019

-

Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "BlitTest.zip" project2. Look at the Game View3. "Main Camera" -> "HDR" -> uncheck/"off"4. Look at... Read more

0
votes
By Design

[Android] RG and R Compressed EAC formats are not available when overrid...

Graphics - General

-

Jan 23, 2019

-

Version/s: 2018.3.0a1, 2018.3.0f2

To reproduce:1. Open any project containing normal texture (or import user's - "body_01_NRM.tga" )2. In project window, select the n... Read more

0
votes
By Design

Undo Keyboard shortcut does not work if focused on the Scene View after ...

Graphics - General

-

Feb 08, 2019

-

Version/s: 2018.3.0a6, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" in the attached "TestShortcutBug.zip" project2. Double Click on "GridMesh" GameObject to ... Read more

0
votes
Postponed

Unity fails to generate secondary UVs for some triangles

Graphics - General

-

Feb 04, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project "UnityUnwrappingIssue (1).zip"2. Lighting Settings -> Bake3. Observe GameObject in th... Read more

9
votes
Fixed

Unity editor crashes on CreateDirect3D11SurfaceFromDXGISurface when tryi...

Graphics - General

-

Feb 11, 2019

-

Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user's attached project - Observe the crash Reproducible with: 2018.3.6f1, 2019.1.0b3, 2019.2.0a5Not reprod... Read more

0
votes
Fixed

"1 Bone" "Blend Weights" Mesh normals have unexpected shadows when "GPU ...

Graphics - General

-

Feb 06, 2019

-

Version/s: 2018.3.0a4, 2018.3.4f1, 2019.1.0a1

Reproduction steps: 1. Open "lighting-repro.zip" project and open "SampleScene" scene2. Switch to one of the Repro Graphics APIs in ... Read more

5
votes
Postponed

Unsupported formats for Async GPU readback

Graphics - General

-

Feb 13, 2019

-

Version/s: 2019.1.0b3

R16G16B16A16_Unorm should be supported for AsyncGPUReadback Step:1. Open repro project, hit play2. Observe console about error sayin... Read more

0
votes
Fixed

Memory leaks are introduced when calling Texture2D.GenerateAtlas

Graphics - General

-

Feb 13, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project2. Enter Play Mode3. If the Editor does not ... Read more

0
votes
Fixed

B10G11R11 cannot be used a source for async readback

Graphics - General

-

Feb 14, 2019

-

Version/s: 2019.1.0a12, 2019.1.0b3

please ignore initial repro project and use TestReadback.zip attached latersomewhere deep inside LWRP we decide to use this format f... Read more