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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.




Found in


Issue ID




Unity fails to generate secondary UVs for some triangles

Graphics - General



Priority: 2Necessary for shipping a final release


Severity: 3Secondary functionality broken

Steps to reproduce:
1. Open attached project "UnityUnwrappingIssue (1).zip"
2. Lighting Settings -> Bake
3. Observe GameObject in the Scene

Expected results: Lighting bakes correctly (picture).
Actual result: Lighting in edges of "CupboardTop" GameObject is not baked correctly.

Reproduced in: 2018.1.0a1,2018.3.6f1, 2019.1.0b3, 2019.2.0a5
Not reproduced in: 2017.3.0a1, 2017.4.20f2, 2018.1.19f1

Response avatar

Resolution Note:

Postponed against feature work.

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