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How to reproduce: 1. Open the attached project 2. Go to Menu -> File -> Built settings -> Set Graphics APIs to Metal 3. Go to the Hi... Read more
To reproduce: 1. Open project attached by QA 2. Enter playmode 3. Click left mouse button to decrease resolution Note: Right mouse... Read more
How to reproduce: 1. Download, extract and open the attached project (1102773.zip) 2. Open scene '1102773repro' 3. Go into Play mode... Read more
How to reproduce: 1. Open the user's project 2. Enter Play Mode 3. Observe the wall while moving the camera Expected result: Wall i... Read more
Crash on changing Graphics API from D2D11 => D3D12 => Vulkan => OpenGLCore. Steps to repro: 1. Create a new Project. 2. File > Buil... Read more
"GLSL compilation failed" exceptions are thrown on switching Windows Graphics APIs to OpenGLES2. Steps to repro: 1. Create a new Pr... Read more
Steps to reproduce: 1. Create a new project in 2017.4 2. Import user attached TestMeshSerializedVersion6.asset 3. Check the imported... Read more
How to reproduce: 1. Open attached "UIVertex.uv2bug.zip" project 2. Go to Assets -> Scenes folder and open 'SampleScene" 3. Change c... Read more
Steps to reproduce: 1. Open a new project 2. Turn off vSync 3. Open profiler (makes it easier if only Rendering activity is showing ... Read more
This is either a bug or flawed documentation scripting example. From documentation it is unclear whether you have to activate the m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Interactions] When using Press Interactions in a 2D Composite Action, the Performed doesn't fire as expected.
- [PlayerInput][WebGL] Player Input component does not work in WebGL
- [OSX][XInput][IL2CPP] Xbox controller input does not work.
- Timeline curve key options are broken
- [OSX] UI Scroll View is much more sensitive to scroll after upgrading to 2019.2