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0
votes
Active

Reflection Probes have low resolution textures when building with Textur...

Graphics - General

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Jan 08, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open attached project "case_1115306-ReflectionProbeStreamingBug_modified" and scene "SampleScene" 2. Make sure ... Read more

1
votes
Active

[iOS] Unity consumes more memory when allocating meshes starting from 20...

Graphics - General

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Jan 29, 2019

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Version: 2017.4.19f1

To reproduce: 1. Open attached project "MemTest.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device Expected result... Read more

2
votes
Active

Memory leak in Texture2D.PackTextures() when padding is set to 1

Graphics - General

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Dec 10, 2018

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Version: 2018.2.18f1

Steps to reproduce: 1. Download the attached project and open "TestScene" scene 2. Enter play mode Results: Editor freezes and star... Read more

0
votes
Fixed

[Metal] Shader doesn't work in Standalone build with Metal Graphics API

Graphics - General

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Jan 24, 2019

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Version: 2018.2.7f1

Reproduction steps: 1. Open "MinimalRepro" project 2. See Game view shader blur 3. Build Standalone player with Metal Graphics API ... Read more

0
votes
By Design

Objects are invisible when using IndirectDrawing based on CommandBuffer

Graphics - General

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Oct 28, 2018

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Version: 2018.2.13f1

To reproduce: 1. Open user's attached project ("IndirectDraw") 2. Open "IndirectDraw" scene 3. Select "Main Camera" and disable "Ind... Read more

0
votes
Fixed

BlendShapes change their shape when GPU Skinning is enabled

Graphics - General

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Jan 17, 2019

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Version: 2018.3.1f1

How to reproduce: 1. Open attached project "case_1117816_repro.zip" 2. Enter Play mode Expected result: The shapes in the game are ... Read more

1
votes
Active

Standalone player crashes when accessing Mesh Filter of Mesh that has "R...

Graphics - General

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Feb 06, 2019

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Version: 2018.3.4f1

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Run the build Result: build crashes Repro... Read more

2
votes
By Design

Changing Blendshapes of Skinned Mesh Renderer breaks the texture when us...

Graphics - General

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Feb 05, 2019

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Version: 2018.3.3f1

How to reproduce: 1. Open "SampleScene" in the attached "MorphTEST.zip" project 2. Make sure that Import setting > Model > "Normals"... Read more

1
votes
By Design

Shader doesn't work with HDR

Graphics - General

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Feb 06, 2019

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Version: 2018.3.3f1

Reproduction steps: 1. Open "BlitTest.zip" project 2. Look at the Game View 3. "Main Camera" -> "HDR" -> uncheck/"off" 4. Look at t... Read more

0
votes
By Design

[Android] RG and R Compressed EAC formats are not available when overrid...

Graphics - General

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Jan 23, 2019

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Version: 2018.3.0f2

To reproduce: 1. Open any project containing normal texture (or import user's - "body_01_NRM.tga" ) 2. In project window, select the... Read more

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