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Issue ID




Shader doesn't work with HDR

Graphics - General



Priority: 7Not yet prioritized for a release


Severity: 3Secondary functionality broken

Reproduction steps:

1. Open "" project
2. Look at the Game View
3. "Main Camera" -> "HDR" -> uncheck/"off"
4. Look at the Game view

Expected Result: Shader works with HDR
Actual Result: Shader doesn't work with HDR

Reproduced with: 2019.2.0a4, 2019.1.0b3, 2018.3.5f1, 2017.4.20f1

Response avatar

Resolution Note:

This is by-design because when "Allow HDR" in ON, an intermediate texture (HDR format) will be created and that means there will be a final blit from this texture back to the screen. when "Allow HDR" in OFF, the blit wouldn't happen as contents are directly rendered to the screen User can use Frame Debugger to compare these 2 situations. User can override this final blit by having this in the code. But just make sure the blit source texture has the content that the user wanted. void OnRenderImage(RenderTexture src, RenderTexture dst) { Graphics.Blit(src,dst); }

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