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0
votes
Won't Fix

[macOS][Metal] A blue shadow appears under the cursor when playing Stand...

Graphics - General

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Oct 12, 2018

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Version: 2018.3.0b5

Steps: 1. Open attached project ("macbookair-small.zip") 2. Make sure Metal API is set as Graphics API for build 3. Build for macOS ... Read more

7
votes
Active

[SRP] Instantiating Particle System prefabs with IEnumerator produces er...

Graphics - General

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Nov 08, 2018

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Version: 2018.2.14f1

How to reproduce: 1. Open attached "GetTransformInfoExpectUpToDate" project 2. Load "SampleScene" and enter Play Mode Expected resu... Read more

1
votes
Fixed

Prefab Asset preview appears in cyan color when a project is upgraded fr...

Graphics - General

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Nov 13, 2018

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Version: 2019.1.0a9

Prefab asset preview appears in cyan color when a project is upgraded from 2019.1.0a7 or earlier versions to 2019.1.0a9 Steps to r... Read more

0
votes
Fixed

Building player PC Standalone fails due to LWRPAdditionalLightData havin...

Graphics - General

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Nov 08, 2018

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Version: 2019.1.0a8

Found in LWRP 5.0.0 Fixed in the next release, available on github(2018-11-13) Read more

0
votes
Not Reproducible

Multiple Display: Additional displays do not render.

Graphics - General

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Nov 09, 2018

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Version:

1) Open DisplayProject 2) Build to standalone 3) Start build 4) One monitor(0) should be red and the other should be green however i... Read more

0
votes
Fixed

Rendering a scene with a Skinned Mesh Renderer without an Animator compo...

Graphics - General

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Oct 01, 2018

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Version: 2018.2.1f1

How to reproduce: 1. Open the attached project 2. Enter Play Mode Expected result: Allocator errors should not be shown. Actual res... Read more

0
votes
Duplicate

D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...

Graphics - General

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Nov 19, 2018

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Version: 2018.3.0b9

Steps to reproduce: 1. Download and open the attached project 2. Make sure D3D12 is set as the graphics API 3. Open Scene "Sample Sc... Read more

1
votes
Active

Editor is lagging when modifying material properties

Graphics - General

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Oct 27, 2018

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Version: 2018.3.0b7

How to reproduce: 1. Open attached "ForgottenPlayhouse" project 2. Select "cardboardwall1" material under Assets/Materials/Cardboard... Read more

0
votes
Fixed

Graphics.CopyTexture not working for compressed textures anymore

Graphics - General

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Nov 09, 2018

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Version: 2018.3.0b9

Steps to reproduce: 1. Download and open attached project 2. Open SampleScene 3. Select the texture "vege_savanna_ground_01_Albedo" ... Read more

0
votes
Fixed

[LWRP] Graphics Settings' HDR Mode is being ignored

Graphics - General

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Nov 26, 2018

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Version: 2018.2.17f1

HDR Mode in graphics settings is ignored and ARGBHalf is being always used 2. How we can reproduce it using the example you attache... Read more

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