Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
0
Found in
2018.3.5f1
2019.1.0b2
Issue ID
1122971
Regression
Yes
[Graphics-General] [LWRP] "CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12.
"CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12 in LWRP project.
Steps to repro:
1. Create a new Project with LWRP template.
2. File > Build Settings > Player Settings.
3. Other Settings > Uncheck "Auto-Graphics API for Window" checkbox.
4. Add Direct3D12 > move to the top of the list > Apply.
Actual Result:
"CPU fence is invalid or very old!" exception is thrown in the console.
Expected Result:
No exception is thrown in console.
Reproducible in:
2019.2.0a4, 2019.1.0b2.
Working Fine in:
2019.1.0b1
Environment:
Occurs only on Windows.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment