Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
0
Found in
2018.3.5f1
2019.1.0b2
Issue ID
1122971
Regression
Yes
[Graphics-General] [LWRP] "CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12.
"CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12 in LWRP project.
Steps to repro:
1. Create a new Project with LWRP template.
2. File > Build Settings > Player Settings.
3. Other Settings > Uncheck "Auto-Graphics API for Window" checkbox.
4. Add Direct3D12 > move to the top of the list > Apply.
Actual Result:
"CPU fence is invalid or very old!" exception is thrown in the console.
Expected Result:
No exception is thrown in console.
Reproducible in:
2019.2.0a4, 2019.1.0b2.
Working Fine in:
2019.1.0b1
Environment:
Occurs only on Windows.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Brush Size in the Inspector window does not update when the Brush Size in Scene View is changed
- "ArgumentOutOfRangeException" errors are thrown every time a keyboard key is pressed when renaming a component in UI Builder with a symbol and changing the name after label attribute warning
- Values in "Rect Transform" component are only partially updated when changing values in Prefab Mode
- Same Asset Type Focused Inspectors do not repaint when menus are manipulated
- Bool or Trigger Parameters can be selected via right clicking to the right of a Parameter control in the Animator Window
Add comment