Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
0
Found in
2018.3.5f1
2019.1.0b2
Issue ID
1122971
Regression
Yes
[Graphics-General] [LWRP] "CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12.
"CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12 in LWRP project.
Steps to repro:
1. Create a new Project with LWRP template.
2. File > Build Settings > Player Settings.
3. Other Settings > Uncheck "Auto-Graphics API for Window" checkbox.
4. Add Direct3D12 > move to the top of the list > Apply.
Actual Result:
"CPU fence is invalid or very old!" exception is thrown in the console.
Expected Result:
No exception is thrown in console.
Reproducible in:
2019.2.0a4, 2019.1.0b2.
Working Fine in:
2019.1.0b1
Environment:
Occurs only on Windows.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment