Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
2
Found in
2018.2.0a1
2018.3.4f1
2019.1.0a1
2019.2.0a1
Issue ID
1124524
Regression
Yes
Standalone player crashes when accessing Mesh Filter of Mesh that has "Read/Write" disabled
Steps to reproduce:
1. Download and open the attached project
2. Build for standalone
3. Run the build
Result: build crashes
Reproduced on 2018.3.a2, 2018.3.5f1, 2019.1.0b2, 2019.2.0a2
Not reproduced on 2017.4.20f1, 2018.1.0a1
Regression introduced in 2018.3.0a1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
francescocagnetta
Mar 16, 2020 18:23
Still happen in 2019.3.5