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Emissive material with GI parameter set to none restarts baking process
Steps to reproduce: 1) Open the scene `TestScene1`2) Ensure that Auto mode is on for lighting3) In hierarchy, choose the game object... Read more
Building project crashes at StreamedBinaryWrite<0>::TransferSTLStyleArra...
Steps to reproduce: 1. Open attached project2. Build it- Unity crashes with stacktrace containing StreamedBinaryWrite<0>::Tran... Read more
[Android] Fatal signal 11 (SIGSEGV) code 1, when application is paused ...
Steps to reproduce: 1) Download attached project 'Test.zip' and open in Unity.2) Build and run project on a device.3) Press home but... Read more
[XboxOne] Artifacts are visible when using custom shader with anti alias...
Steps to reproduce: 1. Open attached project "822253.zip"2. In Quality settings, make sure that Anti Aliasing is enabled3. Build and... Read more
UI GameObject with one pixel border occasionally rendered not correctly ...
How to reproduce: 1. Open the attached project and the only "Components" scene in it.2. In the scene view, select the image with the... Read more
Editor crashes using Sony SmartAR in (SmartAR) H38f6376c0::H4e2259870::o...
How to reproduce:1. Open user attached project.2. Open scene 'ShootingTest'3. Play the scene.4. Editor crashes. Reproduced on: 5.2.4... Read more
Projector shadow becomes darker when trail renderer or particles are in ...
Steps to reproduce: 1. Open the attached project.2. Open 'Untitled' scene.3. Press play.4. Observe the shadows around the player whe... Read more
‘Node not supported’ error when adding an enum to int cast in VS tools f...
Steps to reproduce:1. open user's attached project2. open scene "Scene"3. open Assets/Scripts/MyClass.cs in Visual Studio4. place br... Read more
URIFormatExeception when invoking a remote event sink
Steps to reproduce: 1. Download attached project and open Unity project located at root/RemotingTest2. Run root/RemotingTestService/... Read more
all keys with Input.GetButton() return true when language specific lette...
Steps to reproduce:1. Open attached project2. Build and run "Main" scene for WebGL3. Switch to a language which has "[];',." keys re... Read more
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