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Input System cannot read Vector2 values after InputActionSet has been di...
Reproduction steps: 1. Open attached project "InputSample.zip" and scene "SampleScene" 2. Enter Play Mode 3. While holding the 'D' k... Read more
[IL2CPP][macOS] MONO variable path has no quotes in generated .sh script...
How to reproduce: 1. Create a new project 2. In the Project Settings, set the Scripting Backend to "IL2CPP" (Edit->Project Settings-... Read more
[Android] Video freezes while playing when a video is loaded from Stream...
Reproduction steps: 1. Download and open the attached project "1271550.zip" 2. Build and run for Android 3. Press the button to play... Read more
IOException thrown in build when data serialized to the EntityHeader get...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Project window, select the ClassicBuildSet... Read more
[Android] Incremental GC is not enabled for ARM64 devices when building ...
How to reproduce: 1. Open the attached "Repro1270381.zip" Project 2. Make sure that ARMv7 and ARM64 are selected in Project Settings... Read more
References on Prefabs aren't automatically added when the target of the ...
How to reproduce: 1. Open the attached "1270634 repro" project 2. Extract files from "TheMissingFiles.zip" archive to the Assets fol... Read more
Progressive lightmapper and Enlighten Baked GI results don't match
Reproduction steps: 1. Open attached project "Progressive.zip" 2. Open scene "Scene1", in Scene View, examine GameObjects 3. Open sc... Read more
The display names for keyboard keys in the input debugger do not match t...
The display names for keyboard keys in the input debugger do not match those defined in input system package. One consequence is th... Read more
[VisualEffectGraph] Crash on UnityEngine.VFX.VisualEffect.SetGradient wh...
How to reproduce: 1. Open attached project "1271839_repro.rar" 2. Open "Main" scene 3. Enter Play Mode Expected result: Editor cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::Undo when undoing SpriteAtlas Compression value changes
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture