Search Issue Tracker
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAl...
Reproduction steps: 1. Open "TinyTest.zip" project 2. Build and Run for WebGL 3. Open Developers Console 4. Error: "Internal: JobTe... Read more
HashSet<T>(int capacity) constructor is not supported when creating a Ha...
How to reproduce: 1. Open tester-attached project (HashSet) 2. Check the Console window Expected result: no errors are present in t... Read more
[UI] Letters are not fully visible in the text field when Vertical Overf...
To reproduce: 1. Open attached project 2. Change the size of the panel 3. Notice the way it works Actual result: The Text truncate ... Read more
TransformVerticesInnerLoop<1,0,0> crashes when using Asset Bundles that ...
To reproduce: 1. Download attached project “CompressionCrash.zip" and open in Unity 2. Select Bundle > Output to output the Bundle ... Read more
Unity Ads Banner causes leak in the editor
Steps to reproduce: 1. Open the project: "UnityBannerAdMemoryLeak" 2. Open the scene: "ReproScene" 3. Hit Play; make sure Game view ... Read more
[Android] Crash on "UnityAdsSettings_Get_Custom_PropEnabled" when HW Sta...
Repro steps: 1. Open user attached project 2. Build and Run on Android Actual: A black screen appears Reproducible with: 2018.3.0b... Read more
[iOS] [iPad Pro 11"] Letterboxed Legacy Launch Images
Reproduction steps: 1. Open the attached "1115554.zip" project. 2. Build and run it on iPad Pro 11". Actual behavior: - Notice, th... Read more
The object animation is clipping when adding animation in the Timeline
How to reproduce: 1. Open attached "Timeline Accuracy Error Sample.zip" project 2. Play the scene 3. Observe the differences in the ... Read more
TransformStreamHandle.GetPosition doesn't get the correct world space po...
How to reproduce: 1. Open the user attached project named "AnimationJobs" 2. Select the "Chomper" GameObject in the Hierarchy, note ... Read more
GameObject's original position changes when selecting Timeline with its ...
How to reproduce: 1. Download project from OC "Case_1116007_AnimatorTimeline" 2. Open Timeline window 3. Select "Character" GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP