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Unity batchmode freezes after passing incorrect path to editorTestsResul...
How to reproduce: 1. Download the attached project 2. Launch Unity with -batchmode -runEditorTests -projectPath %projectPath% -edito... Read more
Obscure error is displayed which fails script compilation, but no inform...
Reproduction steps: 1. Open "Repro" project 2. See Error 3. Clear the Errors 4. Select "Main Camera" in "Main" scene 5. See the Scr... Read more
Tracked pose driver - Lost tracking bug
Steps to Reproduce: - Set up an Oculus Rift - Use Editor 2019.2.0a2 - Open the attached reproduction project "TPD Test.zip" with - ... Read more
Changing the GameObject rotation LODGroup.size changes from 1 to 1.00000...
Changing the GameObject rotation causes the LODGroup bounds to become outdated and the LODGroup UI displays a "Recalculate Bounds" b... Read more
[Android] Build fails when the Assets/Plugins/Android folder which has a...
Repro steps: 1. Open QA attached project "repro_1110471" 2. Build for Android Actual: Build fails and an "UnauthorizedAccessExcepti... Read more
[Version control]"ArgumentException" is thrown on opening the version co...
"ArgumentException" is thrown on opening the version control window. Steps to reproduce: 1) Create new project 2) Edit > Project S... Read more
[Block] Position (Cone) block doesn't work when Radius 0 and Radius 1 ar...
Repro steps: 1. Open the attached VFX and drag it onto the scene 2. Set the values of Radius 0 and Radius 1 to be the same 3. Observ... Read more
Scripts (except editor scripts) do not recompile after "Scripting Define...
How to reproduce: 1. Open the user-submitted project ("TestImport2018.2.14.zip") 2. Go to "Edit" -> "Project Settings" -> "UIWidget... Read more
[iOS] Camera render order changes when either only MSAA or Metal Editor ...
How to reproduce: 1. Open the attached project 2. Go to Menu -> File -> Built settings -> Set Graphics APIs to Metal 3. Go to the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized