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[VR] Mac monitor is black when VR standalone player runs fullscreen
VR-enabled standalone MacOSX players built with Unity 5.3.1p1 or p2 cause the monitor to become entirely black when they are run ful... Read more
Surface shaders: "Invalid subscript x" error when Input structs contains...
Since 5.3 there's a surface shader compilation error if Input struct contains non-float/vector members. Workaround: for members that... Read more
Particle System emits one less particle if looping is disabled
1. What happened Particle System emits one less particle than set in Rate if looping is disabled. e.g. Set Duration to 1, disable lo... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more
Function WaitForSeconds (float.NaN) waits forever
Reproduction steps: 1. Open attached project 2. Check the "NewBehaviourScript" script 3. Open and play the "demo" scene 4. Notice th... Read more
LoadScene in Awake crashes when instantiating crash at: AddRootToScene
Steps to reproduce: 1) open users attached project 2) play 'scene1' 3) click 'Instantiate Object' - crash Read more
Build Settings switch to Web Player after building AssetBundle
How to reproduce: 1. Open the attached project 2. Switch platform to standalone 3. Build AssetBundle (Assets->BuildAssetBundles) 4. ... Read more
Skybox ambient light changed between 5.2 and 5.3
Steps to reproduce: 1. Open attached project's scene "s1" in 5.2 and 5.3. 2. Spheres' lightning is different. (see attached image) ... Read more
[MonoDevelop] Refactor rename doesn't rename implementations of interfaces
Steps to reproduce: 1) open attached project 2) open 'NewBehaviourScript' with mono 3) Try to refactor-> rename Method() Expected: ... Read more
When canvas render mode is set to world space UI elements aren't shown
Reproduction steps: 1. Open attached project (NoErrorsRepro.zip) 2. Open the "Level" scene (Assets\_Zomba\Scenes\Level.unity) 3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused