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0
votes
Fixed

[VR] Mac monitor is black when VR standalone player runs fullscreen

XR SDK

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Jan 06, 2016

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Version/s: 5.3.1p2

VR-enabled standalone MacOSX players built with Unity 5.3.1p1 or p2 cause the monitor to become entirely black when they are run ful... Read more

0
votes
Fixed

Surface shaders: "Invalid subscript x" error when Input structs contains...

Shaders

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Jan 05, 2016

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Version/s: 5.3.1f1

Since 5.3 there's a surface shader compilation error if Input struct contains non-float/vector members. Workaround: for members that... Read more

0
votes
Won't Fix

Particle System emits one less particle if looping is disabled

Shuriken

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Jan 04, 2016

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Version/s: 5.4.0b1

1. What happened Particle System emits one less particle than set in Rate if looping is disabled. e.g. Set Duration to 1, disable lo... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more

0
votes
Fixed

Function WaitForSeconds (float.NaN) waits forever

Scripting

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Jan 05, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Check the "NewBehaviourScript" script 3. Open and play the "demo" scene 4. Notice th... Read more

4
votes
Fixed

LoadScene in Awake crashes when instantiating crash at: AddRootToScene

Asset Loading

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Jan 05, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1) open users attached project 2) play 'scene1' 3) click 'Instantiate Object' - crash Read more

0
votes
Fixed

Build Settings switch to Web Player after building AssetBundle

Assets Management

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Jan 05, 2016

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Version/s: 5.3.0f4

How to reproduce: 1. Open the attached project 2. Switch platform to standalone 3. Build AssetBundle (Assets->BuildAssetBundles) 4. ... Read more

0
votes
Fixed

Skybox ambient light changed between 5.2 and 5.3

Graphics - General

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Jan 06, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project's scene "s1" in 5.2 and 5.3. 2. Spheres' lightning is different. (see attached image) ... Read more

0
votes
By Design

[MonoDevelop] Refactor rename doesn't rename implementations of interfaces

CodeEditors

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Jan 04, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1) open attached project 2) open 'NewBehaviourScript' with mono 3) Try to refactor-> rename Method() Expected: ... Read more

0
votes
Fixed

When canvas render mode is set to world space UI elements aren't shown

UI

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Dec 28, 2015

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Version/s: 5.4.0b1

Reproduction steps: 1. Open attached project (NoErrorsRepro.zip) 2. Open the "Level" scene (Assets\_Zomba\Scenes\Level.unity) 3. In ... Read more

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