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1
votes
Won't Fix

Sprite Unlit/Lit Shader Graph materials disappear when entering fullscre...

Package: Shader Graph

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Aug 31, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached "FullscreenWebGLShaderGraphBug.zip" project 2. Open the "SampleScene" Scene 3. Go to F... Read more

0
votes
By Design

[tvOS] Screen.safeArea returns incorrect result

tvOS

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Aug 26, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps: 1. Open project in "SafeArea.zip" 2. Open "SampleScene.unity" and build the project for tvOS 3. Deploy the proje... Read more

0
votes
Fixed

WebGL Settings are automatically set to use unsupported texture compress...

WebGL

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Sep 02, 2020

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Version/s: 2018.4, 2018.4.11f1, 2020.2

How to reproduce: 1. Open user's attached "WebGL Compressed Texture Bug" project 2. Select the "texture compressed" texture 3. In th... Read more

0
votes
Fixed

[ADBV2] Editor enters an endless RefreshV2(NoUpdateAssetOptions) loop wh...

Asset - Database

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Aug 10, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1

How to reproduce: 1. Open user-submitted project 2. Once the project is loaded, open the Assets/GUI/ScenePrefabs folder Expected re... Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project

Mesh

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Sep 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1.0b16

Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1... Read more

0
votes
Fixed

NullReferenceException is thrown when calling AssetDatabase.OpenAsset af...

Asset - Database

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Sep 02, 2020

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Version/s: 2019.1.0a12, 2019.4, 2019.4.9f1, 2020.1, 2020.2

How to reproduce: 1. Create a new project 2. Set the Layout to 'Default' (Window -> Layouts -> Default) 3. Inside the Assets directo... Read more

0
votes
Fixed

[HDRP] Screen Space Ambient Occlusion produces high levels of noise

Package: Scriptable Render Pipeline HD

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Aug 28, 2020

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Version/s: 7.2.0

How to reproduce: 1. Open the attached project named "demo.zip" 2. Open the SampleScene 3. Click Window -> Render Pipeline -> Render... Read more

0
votes
Won't Fix

[Entities] ProcessAfterLoad/EntitySceneOptimizations don't handle system...

Package: Entity Component System (ECS)

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Jun 09, 2020

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Version/s: 0.14.0-preview.18

How to reproduce: 1. Open tester-attached project (Entities.zip) 2. Open the SampleScene(wait for it to finish loading) 3. See the C... Read more

1
votes
By Design

GameObjects are not visible after entering Play Mode when calling the Co...

Package: Scriptable Render Pipeline Universal

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Aug 26, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the attached project's Scene labeled "New Scene" 2. Observe the Cubes in the Game View 3. Enter the Play M... Read more

0
votes
Fixed

Crash on DrawUtil::DrawProceduralIndirectRawFromNodeQueue/BatchRenderer:...

Scripting

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Sep 01, 2020

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Version/s: 2019.4, 2020.1, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "Prototype" 3. In the project window, open Scripts > "CoroutineHan... Read more

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