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1
votes
Fixed

Dropdown Coroutine couldn't be started

UI

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Jan 03, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1) Open users attached project, and proceed to scene "1". 2) Go into play mode, open UI dropdown menu and select... Read more

0
votes
Fixed

When adding a new script to "Script Execution Order" and applying change...

Scripting

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Jan 04, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Open the "__Battleship..." scene 3. Go to Script Execution Order (Editor -> Project ... Read more

0
votes
By Design

[Lights] Several lights placed on plane in particular position cause str...

Shadows/Lights

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (SpotLights.zip) 2. Open scene: main. 3. Move position of some spotlig... Read more

7
votes
Duplicate

[Video] Movietexture, playing video crashes PC and Mac OS X(x86_64 and U...

Video

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Jan 05, 2016

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Version/s: 5.3.1p1

Reproduced with OS X 10.10.5 Also selecting OpneGL in player settings crashes or makes it flicker on windows standalone. Reproductio... Read more

0
votes
Not Reproducible

Baked lighting from emissive surfaces is washed out in Unity 5.x

Progressive Lightmapper

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Oct 05, 2015

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Version/s: 5.3.0b1

Repro steps: 1) Open the project EmmisionUnity4 in Unity 4.6.x 2) Open the project EmmisionUnity5 in Unity 5.3.x 3) Notice the diffe... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more

0
votes
Fixed

ParticleSystem with Subemitter produces IsFinite errors to console

Shuriken

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Jan 05, 2016

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Version/s: 5.4.0b2

1. What happened ParticleSystem with Subemitter produces IsFinite errors to console. 2. How we can reproduce it using the example y... Read more

0
votes
Fixed

[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace isn't recognised in ...

iOS

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Jan 05, 2016

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Version/s: 5.3.1p1

MonoDevelop doesn't recognise UnityEditor.iOS.Xcode namespace. All contents from that namespace have red syntax highlighting and no ... Read more

1
votes
Not Reproducible

Crashes on VerifyAssetsForBuildTarget when opening a project

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Dec 28, 2015

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Version/s: 5.3.1f1

To reproduce: 1. Open the attached project. The project should load, and then Unity should crash. Read more

4
votes
Fixed

Meshes drawn with Graphics.DrawMesh disappear while pausing

Graphics - General

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Jan 06, 2016

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Version/s: 5.3.1f1

In the previous versions of Unity, meshes drawn with Graphics.DrawMesh keep displayed while pausing. However, in 5.2.4 and later ver... Read more

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