Search Issue Tracker
Fixed in 2019.2.X
Votes
1
Found in
2017.3.0a1
2018.2.11f1
2018.3.0a1
2019.1.0a1
Issue ID
1105101
Regression
No
[iOS] Camera render order changes when either only MSAA or Metal Editor Support is selected
How to reproduce:
1. Open the attached project
2. Go to Menu -> File -> Built settings -> Set Graphics APIs to Metal
3. Go to the Hierarchy window -> Expand Camer Rig -> select the Main Camera
4. Go to the Inspector window -> Camera -> disable MSAA
5. Build for iOS and deploy the Xcode project to the iOS device
Expected: Camera render order shouldn't change when either MSAA is allowed on a camera or only Metal Editor Support
Actual: Incorrect camera render order
Note: The same issue occurs if the Players settings-> Other settings -> Metal Editor Support is disabled and in the Main Camera MSAA is enabled
Reproducible with: 2017.4.17f1, 2018.3.1f1, 2019.1.0a12
Tested with:
iPhone XS (iOS 12.1)
iPhone 6 (iOS 10.3.3)
iPhone 5s (iOS 9.3.3)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The search field has an additional icon that has no functionality
- Splash Image logo is shown after being removed when pressing the Preview button
- Crash on GenerateParticleGeometry when creating certain particles
- HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass Volume is not active
- SpriteRenderer has wrong input color when associated material uses SRPBatcher
Add comment