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[SRP] Internal: JobTempAlloc allocation warnings are continuously printe...
How to reproduce:1. Create a new Unity project2. Download and import the LWRP/URP package3. Create a rendering asset and set it in t... Read more
Selected Object disappears and "Failed to unpersist" errors are throw wh...
If a GameObject is selected and the Animation window is open, entering Play mode makes the GO disappear and "Failed to unpersist..."... Read more
[InputSystem] InputAction.ReadValue<float> returns 0 when a Hold Action ...
How to reproduce:1. Open the attached project "1195498.zip"2. Open the SampleScene3. Enter Play mode and hold "Space" button pressed... Read more
Shader Graph opening of new files is not consistent with other artist or...
Shader Graph opening of new files is not consistent with other artist oriented tooling in Unity To reproduce:1. Create a new project... Read more
[DirectX12][PostProcessing] Using DirectX12 and Ambient Occlusion from P...
Reproduction steps:1. Open "1185474_minimal_2.zip" project2. Enter play mode3. Open the "Stats" tab4. Note the FPS5. Select "POSTPRO... Read more
HDRP ShaderGraph 'Double-Sided' option does not affect the mesh when HDR...
Reproduction steps:1. Open the attached project named Case_11997192. Open the Sample Scene3. Observe the 2 Quads in the Scene Expect... Read more
[HDRP] Baked lighting is not cleared after opening a new scene
Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more
[Mobile] Crash on UnloadAssetBundle when calling AssetBundle.Unload()
How to reproduce:1. Open the "AssetBundleUnload.zip" project with iOS or Android platform2. Assets > Build AssetBundles3. Build &... Read more
[ShaderGraph] Mesh Outputs in the VFX graph don't render correctly when ...
Repro steps:1. Open the attached package2. In the game view, observe that the capsule on the left only shows partially Expected outc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
- UI Mask Component does not apply correctly when Canvas Render Mode is set to Screen Space - Camera