Search Issue Tracker
Won't Fix
Fixed in 2018.3.X
Votes
0
Found in
2018.2.5f1
Issue ID
1087371
Regression
No
Linking Go code causes Garbage Collector to fail on Linux
To reproduce:
1) Open attached project
2) Open System Monitor (or another app for tracking memory usage)
3) Build and run for Linux
4) Leave it for a while
Notice that memory steadily climbs, roughly half an MB a second
Not reproduced in Windows 10 (memory stays the same all the time)
Reproduced in 2018.2.10f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Resolution Note (2019.1.X):
Not supporting Go plugins in Unity. Suggest golang not modify signal dispositions at start, which confuses bdwgc and results in heap corruption.