Search Issue Tracker
Not Reproducible
Votes
1
Found in
2017.4.2f2
Issue ID
1060112
Regression
No
[iOS] Using ReplayKit can resolve in a black screen and soft lock the app on iOS 12
To reproduce:
1. Open attached project "ReplayKitBug.zip"
2. Open "CameraScene.unity" scene
3. Build for iOS
4. Deploy the Xcode project to an iOS device
5. Press the "Start Recording" button
6. Tap anywhere on the screen to stop the recording then tap again and after a couple of seconds video preview should open
Expected result: the preview window is opened
Actual result: sometimes the screen turns black and it soft locks the app
Reproduced on:
2017.4.12f1 2019.1.9f2 2018.2.11f1
Couldn't test on newer versions fo Unity 2018.3 and 2019.1 because of another issue 1086963.
Devices reproduced on:
iPhone X iOS 12.1
iPhone 7 Plus iOS 12.0
Notes:
Didn't seem to reproduce on:
iPhone 7 iOS 11.0
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
RINNUXEI
Mar 07, 2019 09:36
Ok, a workaround here
Disable 3D Touch solved this problem
RINNUXEI
Mar 07, 2019 09:31
We also encountered this problem,
happened on an iPhone X,
while iPhone SE has no problem.
Actually, we found that you need to tap the screen once before kicking off the preview button, otherwise the preview would open with a black screen.
Hope for a fix
MassiveTchnologies
Dec 08, 2018 22:31
We have this issue too. Any ETA for the fix?