Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b3
Issue ID
1087228
Regression
No
[Improved prefabs] Build process fails to remove child game object with EditorOnly tag
Steps to reproduce:
1. Download 1087228_repro.zip
2. Build "SampleScene"
Expected results: Game object with tag EditorOnly are removing when building project
Actual results: Build process fails to remove child game object with EditorOnly tag
Error:
Cannot destroy GameObject that is part of a prefab instance.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reproduced with: 2019.1.0a3, 2018.3.0b4, 2018.3.0b1
Not reproducible with: 2018.2.11f1 (Legacy prefabs)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator
Add comment