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[iOS] [Metal] UI flicker
Reproduction steps: 1. Download the attached project. 2. Open the EditorSettings.asset file in the ProjectSettings folder. 3. Add "H... Read more
[REGRESSION] Audio clip plays at the maximum volume for a few frames whe...
Steps to reproduce: 1. Open attached project "925334.zip"; 2. Open "Audio Bug" scene 3. Enter play mode 4. Listen to the sound as th... Read more
Transform Scale loses precision when duplicating child GameObject
To reproduce: 1. Open 'LostPrecision' project 2. Open 'Test' scene 3. Duplicate 'InnerWall0' GameObject 4. Duplicate 'InnerWall1' ... Read more
Nothing Selected component no longer shows up after deleting a script
Steps to reproduce: 1. Open any Unity project 2. Create a new c# script 3. Attach that script to any gameobject in the Hierarchy 4. ... Read more
[2D] Tagged Sprite that is used by Sprite Mask will cause editor to cras...
Editor crashes after packing when a tagged Sprite is used with a Sprite Mask STEPS TO REPRO: 1. import Sprites into a new project ... Read more
[Linux Editor] Building Progressive Lightmapper crashes Unity
Steps to reproduce: 1. Download the project attached by the user 2. Enter "scene" scene. 3. In Lightning Window under Scene tab, unc... Read more
[macOS][Dual Screens]Asset drag and drop to a Component in second screen...
Reproduction steps: 1. Open the attached project(TestDrag 2). 2. Put the Project window into the first screen. 3. Put the Inspector ... Read more
[Android] VideoPlayer.Prepare with multiple videos freezes the applicati...
Steps to reproduce: 1) Download attached project 'ReproStripped.zip' and open in Unity 2) Build and Run 'MainStage' scene on a devi... Read more
PVRTC compression on OSX takes much more time than on Windows
To reproduce: 1. Open repro project 2. Play scene Expected: sprite atlases will be repacked in ~3mins Actual: it takes about 10-15 ... Read more
Screen.width differs per one pixel at the start and end of frame when as...
To reproduce: 1. Open project attached by QA 2. Open "testing" scene (if not opened) 3. Hit play and make sure that aspect ratio is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow