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Shortcut window is blank and errors are thrown when unsupported button i...
How to reproduce:1. Open the user's attached "BugShortcutKeyCode" project2. Open the Shortcut window (Edit->Shortcuts...) Expecte... Read more
Loading another Scene when the Editor/Player is out of focus results in ...
How to reproduce:1. Download and open the project "1289310.zip" from the attached link (or alternatively use the provided TeamViewer... Read more
[Shuriken] Unity Crashes when triggering a Null Subemitter
Reproduction steps:1. Open user attached project2. Open "Assets\Scenes\SampleScene"3. Press Play Expected result: A Null Reference E... Read more
[WebGL] Memory is not released when on Application Quit
How to reproduce:1. Open the attached project's "case_1188667-Project.zip" Scene labeled "SampleScene"2. Make a WebGL build3. Host t... Read more
Crash on core::StringStorageDefault<char>::append when importing assets ...
Reproduction steps:1. Create a new HDRP project2. Download and try to import the "Book Of The Dead: Environment" asset from https://... Read more
Only 1 TMP Font Asset gets created when multiple font files are selected
How to reproduce:1. Create a new project2. Import any 2 font files (for example, the attached 'IBMPlexMono-Italic.ttf' and 'IBMPlexM... Read more
Changing decal material textures crashes Unity
Steps to repro: 1. Create an HDRP scene2. Create a simple object3. Create a decal projector on the object4. Create material using th... Read more
[HDRP] Null reference thrown when imported camera is select in the Proje...
1) Import the attached FBX into any HDRP project2) Expand the fbx and select the Camera (as in the image) An error "Object reference... Read more
[ProBuilder] Mesh reverts to its default shape when different Material i...
Reproduction steps:1. Open attached "Pro Builder Mesh Revert Repro.zip" project and Scenes/SampleScene scene2. Select Tools/ProBuild... Read more
[HDRP] Area light baked shadow mask create unexpected shadows
Repro steps :- Open attached project- Open scene called "Test"- Open Window > Rendering > Lighting- Click on "Generate lightin... Read more
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