Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.2.X, 2018.3.X
Votes
0
Found in
2018.3.0b3
Issue ID
1084240
Regression
Yes
[.NET 4.X] Instead of showing which package needs to be enabled to fix compiler error, general missing assembly error is thrown
Steps to reproduce:
1. Open attached project
2. In console, notice errors:
- Assets/Test.cs(8,9): error CS0246: The type or namespace name 'WWW' could not be found (are you missing a using directive or an assembly reference?)
- Assets/Test.cs(9,9): error CS0246: The type or namespace name 'ParticleSystem' could not be found (are you missing a using directive or an assembly reference?)
With .NET 3.5 it instead shows this as expected:
- Assets/Test.cs(8,9): error CS1070: The type `UnityEngine.WWW' has been forwarded to an assembly that is not referenced. Enable the built in package 'Asset Bundle' in the Package Manager window to fix this error.
Reproduced with: 2018.3.0b1, 2018.3.0b3
Not reproducible: 2018.2.10f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment