Search Issue Tracker

0
votes
Fixed

Using RenderToCubemap using a camera with the PhysicalParameter produces...

Camera

-

Oct 05, 2021

-

Version/s: 2018.4.16f1

Using RenderToCubemap using a camera with the PhysicalParameter produces an incorrect Cubemap This problem was initially reported o... Read more

0
votes
Fixed

Creating a mesh in Play Mode causes an "abnormal mesh bounds" error when...

Mesh

-

Sep 09, 2021

-

Version/s: 2020.3.6f1, 2020.3.17f1

How to repro: 1. Open users' attached “ExampleProject.zip” project 2. Open “SampleScene” Scene 3. Enter the Play Mode Expected resu... Read more

0
votes
Fixed

[VFX] Unexpected inconsistent naming of sorting priority settings

Package: Visual Effect Graph

-

Sep 14, 2021

-

Version/s: N/A

In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset". URP & HDRP... Read more

0
votes
Fixed

Localization: Can't close LocalizedString dropdown with ESC key

Package: Localization Package

-

Oct 06, 2021

-

Version/s: 1.0.1

Reproduction steps: 1. Open the user's attached project 2. Open the 'SampleScene' Scene 3. Select the 'text' GameObject in the Hiera... Read more

0
votes
Fixed

Custom shader errors do not log errors on build

Shader System

-

Sep 23, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "CustomShaderError.zip" 2. Build the project Expected result: Build logs errors wh... Read more

0
votes
Fixed

'Should not be capturing when there is a hotcontrol' warning after closi...

IMGUI

-

Oct 06, 2021

-

Version/s: 2021.2.0b6, 2022.1.0a2, 2022.1.0a12

Steps to reproduce: 1. Open the attached "RealtimeGIBugUVCharts" project and 'SampleScene' Scene 2. In the Hierarchy select Cube Gam... Read more

0
votes
Fix In Review

Built Project is skipping frames when the Graphics API is set to Vulkan

Vulkan

-

Jul 19, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b4, 2022.1

Steps to reproduce: 1. Open the linked project "ReproProject" 2. Press File>Build and Run 3. Observe the opened Project window Expe... Read more

1
votes
By Design

ProjectSettings.asset writes the value out as 2 when adjusting the Playe...

Deployment Management

-

Sep 07, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open project "ProjectTesting.zip" 2. Go to Build Settings (File>Build Settings) 3. Build for the iOS 4. Go to t... Read more

3
votes
Fixed

[HDRP] Physically Based Sky produces NaN values on Intel HD Graphics

Package: Scriptable Render Pipeline HD

-

Sep 29, 2021

-

Version/s: 10.0.0-preview.27

How to reproduce: 1. Open user-submitted project 2. Press Play 3. Inspect Game View Expected result: You will see the sun shining i... Read more

0
votes
Fixed

Crash when generating lightning

Progressive Lightmapper

-

Sep 25, 2021

-

Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open the scene 'Scenes\test2' 3. Tap on 'Auto Generate Lightning' at the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.