Search Issue Tracker
[ECS] GameObjectConversionUtility.ConvertGameObjectHierarchy does not ma...
Reproduction steps: 1. Open user's attached project and scene "SampleScene" 2. Enter Play Mode 3. In Game View, click on "Button" 4.... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce: 1. Open user's attached "Bugs" project 2. In the Project window select the "Sound Maker.asset" Asset (Found in the... Read more
Certain TextMeshPro - Text Component's properties cannot be overridden o...
TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more
[WebRTC] Crash on RtlUserThreadStart when entering Play Mode
Reproduction steps: 1. Open user's attached project 2. Open scene "SimpleRenderStreamingURP" 3. Enter and exit Play Mode repeatedly ... Read more
Shader Graph links become invisible when importing the UI Toolkit package
How to reproduce: 1. Open attached "ShaderGraph_Links" project 2. Open "New Shader Graph" in the Project window 3. Click "Open Shade... Read more
[Regression] Directional light shadow artefacts in 2020.2.0a21
This affects builtin, also HDRP. Steps: 1. Download QA attached repro project in comment (com.unity.template-hd_builtin.zip) 2. Ope... Read more
Joint2D rotates 360 degrees when disabled and reenabled depending on angle
Reproduction steps: 1. Open user's attached project and scene "ReproJointRotationIssue" 2. Enter Play Mode 3. In Game View, observe ... Read more
[Mac] Video player jumps to keyframe when calling Play() if paused befor...
Reproduction steps: 1. Open user's attached project and scene "SampleScene" 2. In Game View, enable Maximize On Play and enter Play ... Read more
[Shader Graph] NullReferenceException on assigning Sample Virtual Textur...
-Node Setting window appears blank. -ArgumentException on creating a new node, saving shader Graph and dragging any node to Graph ed... Read more
[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX; 2. In the Lighting window press the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph