Search Issue Tracker

0
votes
Fixed

[Auto][PLM] Lightmap indices of 4K Lightmaps are assigned incorrectly

Progressive Lightmapper

-

Jun 23, 2017

-

Version/s:

4K Lightmaps look corrupted when generating lighting with Progressive Lightmapper in auto mode Steps for reproduction: 1) Download... Read more

0
votes
Duplicate

Clicking on a prefab while in play mode calls Awake on that prefab conti...

Scene Management

-

Jun 23, 2017

-

Version/s: 2017.2.0b2

Clicking on a prefab while in play mode calls Awake on that prefab continuously Repro Steps: - Download the Tanks project form the... Read more

0
votes
Postponed

[PLM] Atlas packing of lightmaps is not optimized

Progressive Lightmapper

-

Jun 23, 2017

-

Version/s: 2017.1.0f1

Progressive lightmapper unnecessarily splits UV charts into multiple lightmaps Steps for reproduction: 1) Open the scene `Lightmap... Read more

0
votes
Fixed

Audio clip starts to play when detaching the Game/Scene view

Audio

-

Jun 20, 2017

-

Version/s: 2017.1.0b6

Steps to reproduce: 1. Open the attached project(AudioPlaysWhenDeattach.zip) 2. Deattach the Game/Scene view 3. Observe the audio fi... Read more

0
votes
Not Reproducible

[Android] Application crashes if permission request window for photos, m...

Mobile

-

Jun 23, 2017

-

Version/s: 2017.1.0f1

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run 'TestScene' on a device 3) Wait around 1-2 minu... Read more

0
votes
Fixed

Memory usage constantly increases after using UI Canvas at runtime

Themes

-

Jun 23, 2017

-

Version/s: 2017.2.0b1

In play mode, memory usage constantly increases after using UI canvas at runtime. Even if no tasks are performed, memory consumption... Read more

0
votes
Won't Fix

Wrong color for the scenes section in Build Settings

Editor - Other

-

Jun 23, 2017

-

Version/s: 2017.2.0b1

Steps to reproduce : - create a new project - go to Build Settings and notice the color of the scenes section Note: Regression fro... Read more

0
votes
By Design

MonoBehaviour::OnAudioReadFilter processing does not affect audio when A...

Audio

-

Jun 20, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the "UnityPlayOnAwakeBug" scene in the attached project 2. Select the "Trigger Source" Game Object from the Hi... Read more

0
votes
Fixed

2D Colliders Gizmos lag behind the transform of the game object when its...

Physics2D

-

Jun 22, 2017

-

Version/s: 2017.2.0b1

This might not be a bug, but a possible inconsistency between 3D and 2D Collider Gizmo drawing which might confuse our users To rep... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.