Search Issue Tracker

Fixed in 0.6.7-preview

Votes

0

Found in [Package]

0.3.5-preview

Issue ID

1083257

Regression

No

Releasing an asset doesn't unload it from Memory

Package: Addressables

-

Reproduction steps:

1. Open "TextureRefExample.zip" project
2. Open the Profiler Window
3. Build the Player with "Development Build" and "Autoconnect Profiler" enabled
4. Launch the Player
5. Click on "Memory" field in the Profiler
6. "Simple" -> "Detailed"
7. Take a Sample
8. Expand "Assets"
9. In the Player click on the "Load prefab" button
10. Take another Sample
11. Notice that "Texture2D" appeared, which includes "test_texture"
12. In the Player click on the "Unload prefab" button
13. Take another Sample

Expected Result: The "Texture2D" "test_texture" object dissappears
Actual Result: The "Texture2D" "test_texture" object stays

Reproduced with: 2019.1.0a2. 2018.3.0b3, 2018.3.0a10
Did not reproduce on: 2018.3.0a9, 2018.2.10f1, 2018.1.9f2, 2017.4.12f1 (Addressables only work from 2018.3.0a10)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.