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[UI] Per-renderer lightmap preview is not cleared after disabling GI and...
Steps to repro: 1. Open attached project and ''Shadowmask' scene; 2. In the Hierarchy select ''Cube' gameobject; 3. In the Inspecto... Read more
Preferences window doesnt expand properly
Steps to reproduce : - go to Unity > Preferences and notice the window doesn't expand properly *Note: Only happens on OSX. Could o... Read more
[TIlemap] Tilemap collider has gaps on scaled tilemaps when composite co...
How to reproduce: 1. Open the user-submitted project 2. Observe both Tilemaps and their colliders Expected result: The tilemap coll... Read more
[Android] Incorrect bit patterns are being printed when using IL2CPP in ...
To reproduce: 1. Open attached project 2. Make sure to build with IL2CPP 3. Build and run to Android device 4. Check logcat for the ... Read more
Unity crashes when instantiating a Prefab with Box Collider 2D and Compo...
How to reproduce: 1. Open the attached project (BoxCollider2DIssue.zip) 2. Enter the play mode Expected result: Prefab is instantia... Read more
It is not possible to create a UIElements Editor Window when using One C...
How to reproduce: 1. Open user-submitted project (Beta2018_3) 2. Set the 'Project' window layout to 'One Column Layout' 3. Select th... Read more
[UI] Performance Regression on 2018.3 and newer versions
Steps to reproduce: 1. Open user attached project 2. Build the player 3. Open profiler and observe the CPU usage increase in 2018.3 ... Read more
AssetReference fails to draw when they are more than 1 level deep in the...
To reproduce: 1. Download attached project "AddressableBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Select "New Test S... Read more
[iOS][Metal] Crash/freeze when changing antialiasing settings during run...
To reproduce: 1. Open attached project "case_1082360-MetalAABugDemo 2.zip" 2. Open "main.unity" scene 3. Make sure that Graphics API... Read more
dragging touch gesture doesn't update the mouse position
-e: see title, the pos is still the same when you get buttonUp --same for editor and standalone (tested and repro on 2018.2 + .3) --... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API